A systematic review of user acceptance in industrial augmented reality
In the industrial work context, Augmented Reality (AR) can support work processes and
employees' cognitive relief through the location-specific and context-related superimposition …
employees' cognitive relief through the location-specific and context-related superimposition …
[PDF][PDF] A review of location-based games: Do they all support exercise, social interaction and cartographical training?
Studies on location-based games ubiquitously report positive learning outcomes for the
players. Particularly these games are shown to promote exercise, encourage to social …
players. Particularly these games are shown to promote exercise, encourage to social …
Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pokemon GO
Purpose Location-based games (LBGs) have afforded novel information technology (IT)
developments in how people interact with the physical world. Namely, LBGs have spurred a …
developments in how people interact with the physical world. Namely, LBGs have spurred a …
[HTML][HTML] Convergence between the real and the augmented: Experiences and perceptions in location-based games
Location-based augmented reality (AR) games have recently become massively popular,
generating billions of dollars in revenue during the past five years. These games augment …
generating billions of dollars in revenue during the past five years. These games augment …
Resemblance of religion and pervasive games: A study among church employees and gamers
Previous research suggests that the experience and practices related to gaming and
extended realities, and religion and spiritualism, share similarities. In this study, we explore …
extended realities, and religion and spiritualism, share similarities. In this study, we explore …
Design framework for social interaction with location-based games
Location-based games invite players to have new forms of meaningful social interactions
with others and provide opportunities for players to engage with their own neighbourhood's …
with others and provide opportunities for players to engage with their own neighbourhood's …
Design principles for content creation in location-based games
Location-based games have been around since 2000 across various fields, including
education, health, and entertainment. The main challenge facing such games is content …
education, health, and entertainment. The main challenge facing such games is content …
Analysis of the quality of points of interest in the most popular location-based games
Location-basedgames (LBGs) have risen to popularity recently with games like Pokémon
GO, Jurassic World: Alive and Walking Dead: Our World. The games revolve around …
GO, Jurassic World: Alive and Walking Dead: Our World. The games revolve around …
Group polarisation among location-based game players: an analysis of use and attitudes towards game slang
Purpose This study investigates how game design, which divides players into static teams,
can reinforce group polarisation. The authors study this phenomenon from the perspective of …
can reinforce group polarisation. The authors study this phenomenon from the perspective of …
[HTML][HTML] Current competencies of game facilitators and their potential optimization in higher education: multimethod study
Background Serious games can be a powerful learning tool in higher education. However,
the literature indicates that the learning outcome in a serious game depends on the …
the literature indicates that the learning outcome in a serious game depends on the …