Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
Interactive public displays and wheelchair users: between direct, personal and indirect, assisted interaction
We examine accessible interactions for wheelchair users and public displays with three
studies. In a first study, we conduct a Systematic Literature Review, from which we report …
studies. In a first study, we conduct a Systematic Literature Review, from which we report …
User-defined gestures for connecting mobile phones, public displays, and tabletops
Gestures can offer an intuitive way to interact with a computer. In this paper, we investigate
the question whether gesturing with a mobile phone can help to perform complex tasks …
the question whether gesturing with a mobile phone can help to perform complex tasks …
Tangible views for information visualization
M Spindler, C Tominski, H Schumann… - … Conference on Interactive …, 2010 - dl.acm.org
In information visualization, interaction is commonly carried out by using traditional input
devices, and visual feedback is usually given on desktop displays. By contrast, recent …
devices, and visual feedback is usually given on desktop displays. By contrast, recent …
Investigating smartphone-based pan and zoom in 3D data spaces in augmented reality
W Büschel, A Mitschick, T Meyer… - Proceedings of the 21st …, 2019 - dl.acm.org
In this paper, we investigate mobile devices as interactive controllers to support the
exploration of 3D data spaces in head-mounted Augmented Reality (AR). In future mobile …
exploration of 3D data spaces in head-mounted Augmented Reality (AR). In future mobile …
Gradual engagement: facilitating information exchange between digital devices as a function of proximity
The increasing number of digital devices in our environment enriches how we interact with
digital content. Yet, cross-device information transfer--which should be a common operation …
digital content. Yet, cross-device information transfer--which should be a common operation …
Eliciting usable gestures for multi-display environments
Multi-display environments (MDEs) have advanced rapidly in recent years, incorporating
multi-touch tabletops, tablets, wall displays and even position tracking systems. Designers …
multi-touch tabletops, tablets, wall displays and even position tracking systems. Designers …
Spatially-aware or spatially-agnostic? Elicitation and evaluation of user-defined cross-device interactions
Cross-device interaction between multiple mobile devices is a popular field of research in
HCI. However, the appropriate design of this interaction is still an open question, with …
HCI. However, the appropriate design of this interaction is still an open question, with …
Making maps & visualizations for mobile devices: A research agenda for mobile-first and responsive cartographic design
In this article, we present a collective research agenda for mobile-first and responsive
cartographic design. The research agenda explicitly focuses on challenges regarding …
cartographic design. The research agenda explicitly focuses on challenges regarding …
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer
Protractor to 3D gestures. It inherits many of Protractor's desirable properties, such as high …
Protractor to 3D gestures. It inherits many of Protractor's desirable properties, such as high …