Web-based LiDAR visualization with point-based rendering
M Kuder, B Žalik - … Conference on Signal Image Technology & …, 2011 - ieeexplore.ieee.org
The usage of LiDAR (Light Detection And Ranging) technology has been steadily increasing
in recent years, creating large amounts of terrain data using terrestrial, airborne and satellite …
in recent years, creating large amounts of terrain data using terrestrial, airborne and satellite …
A progressive transmission technique for the streaming of point cloud data using the Kinect
C Moreno, M Li - 2018 international conference on computing …, 2018 - ieeexplore.ieee.org
Sensors for collecting 3D spatial data from the real world are becoming more important in
various applications in consumer markets, such as medical, entertainment and robotics …
various applications in consumer markets, such as medical, entertainment and robotics …
StrongARM: a high-performance ARM processor
R Witek, J Montanaro - COMPCON'96. Technologies for the …, 1996 - ieeexplore.ieee.org
A 32-bit 162 MHz/215 MHz custom VLSI ARM microprocessor is described. The chip
contains two 16 Kbyte, 32-way set associative caches for instructions and data. The 2.1 M …
contains two 16 Kbyte, 32-way set associative caches for instructions and data. The 2.1 M …
Sparse volumetric deformation
C WILLCOCKS - 2013 - etheses.dur.ac.uk
Volume rendering is becoming increasingly popular as applications require realistic solid
shape representations with seamless texture mapping and accurate filtering. However …
shape representations with seamless texture mapping and accurate filtering. However …
Network-driven dynamic scheduling algorithm for large-scale 3d scene
Z Wang, X Yu, K Lu, D Qing - 2011 - IET
In order to solve the contradiction between the mass data transmission of large-scale scene
and the limited network bandwidth, an improved algorithm, network-driven dynamic …
and the limited network bandwidth, an improved algorithm, network-driven dynamic …
Network-driven view-dependent streaming of 3-D scene
Z Wang, X Yu, K Lu, Y Wang… - 2011 4th International …, 2011 - ieeexplore.ieee.org
In order to solve the contradiction between the transmission of mass data of large-scale
scene and the limited network bandwidth, an improved algorithm, network-driven view …
scene and the limited network bandwidth, an improved algorithm, network-driven view …
Heuristic-based real-time remote rendering of 3-D geometric model
Z Wang, X Yu, X Li, L Wang, W Wan - 2011 - IET
In order to achieve the real-time transmission and rendering of large-scale scene with
limited client's resource and network bandwidth, an algorithm of heuristic-based remote …
limited client's resource and network bandwidth, an algorithm of heuristic-based remote …
Préservation de détails par placage d'octree-textures
J Lacoste - 2008 - theses.hal.science
Les applications graphiques tendent à offrir un rendu interactif de scènes 3D de plus en plus
réaliste, résultant en partie de l'accroissement de la richesse géométrique des objets …
réaliste, résultant en partie de l'accroissement de la richesse géométrique des objets …
Interaktyvus trimačių objektų vizualizavimas internete realiu laiku
V Kavaliūnas - 2009 - etalpykla.vilniustech.lt
Šio darbo tikslas yra išnagrinėti interaktyvaus trimačio konteksto vizualizavimo internete
realiuoju laiku problemą, apžvelgti ir įvertinti galimus technologinius sprendimo būdus bei …
realiuoju laiku problemą, apžvelgti ir įvertinti galimus technologinius sprendimo būdus bei …