Beyond mobile apps: a survey of technologies for mental well-being
Mental health problems are on the rise globally and strain national health systems
worldwide. Mental disorders are closely associated with fear of stigma, structural barriers …
worldwide. Mental disorders are closely associated with fear of stigma, structural barriers …
Customisable wearables: exploring the design space of wearable technology
P Jarusriboonchai, J Häkkilä - … of the 18th international conference on …, 2019 - dl.acm.org
This paper explores the design space of wearable technology from the customisation point
of view. We identify emerging customisation practices and customisable attributes from …
of view. We identify emerging customisation practices and customisable attributes from …
Flexibles: deformation-aware 3D-printed tangibles for capacitive touchscreens
We introduce Flexibles: 3D-printed flexible tangibles that are deformation-aware and
operate on capacitive touchscreens. Flexibles add expressive deformation input to …
operate on capacitive touchscreens. Flexibles add expressive deformation input to …
Wearable microphone jamming
We engineered a wearable microphone jammer that is capable of disabling microphones in
its user's surroundings, including hidden microphones. Our device is based on a recent …
its user's surroundings, including hidden microphones. Our device is based on a recent …
In the arms of a robot: Designing autonomous hugging robots with intra-hug gestures
Hugs are complex affective interactions that often include gestures like squeezes. We
present six new guidelines for designing interactive hugging robots, which we validate …
present six new guidelines for designing interactive hugging robots, which we validate …
Squeezeback: Pneumatic compression for notifications
Current mobile devices commonly use vibration feedback to signal incoming notifications.
However, vibration feedback exhibits strong attention capture, limiting its use to short …
However, vibration feedback exhibits strong attention capture, limiting its use to short …
Squeezy-feely: Investigating lateral thumb-index pinching as an input modality
From zooming on smartphones and mid-air gestures to deformable user interfaces, thumb-
index pinching grips are used in many interaction techniques. However, there is still a lack of …
index pinching grips are used in many interaction techniques. However, there is still a lack of …
Introducing virtual reality technologies to design education
In this paper, we address the introduction of Virtual Reality (VR) tools to the education of
industrial design (ID) university students. We present three cases of how we have introduced …
industrial design (ID) university students. We present three cases of how we have introduced …
./trilaterate: A fabrication pipeline to design and 3D print hover-, touch-, and force-sensitive objects
Hover, touch, and force are promising input modalities that get increasingly integrated into
screens and everyday objects. However, these interactions are often limited to flat surfaces …
screens and everyday objects. However, these interactions are often limited to flat surfaces …
Shoe integrated displays: a prototype sports shoe display and design space
In this paper, we address shoes as a platform for wearable displays. To open research on
the area, we present a functional prototype of a display integrated to a sports shoe. The …
the area, we present a functional prototype of a display integrated to a sports shoe. The …