Hitting the triple bottom line: widening the HCI approach to sustainability

S Scuri, M Ferreira, N Jardim Nunes, V Nisi… - Proceedings of the …, 2022 - dl.acm.org
Sustainable Development (SD) in its dimensions–environment, economy, and society–is a
growing area of concern within the HCI community. This paper advances a systematic …

Blockchain and cryptocurrency in human computer interaction: a systematic literature review and research agenda

M Fröhlich, F Waltenberger, L Trotter, F Alt… - Proceedings of the 2022 …, 2022 - dl.acm.org
We present a systematic literature review of cryptocurrency and blockchain research in
Human-Computer Interaction (HCI) published between 2014 and 2021. We aim to provide …

Stakeholders and Value in the NFT Ecosystem: Towards a Multi-disciplinary Understanding of the NFT Phenomenon

MA Baytaş, A Cappellaro, Y Fernaeus - CHI Conference on Human …, 2022 - dl.acm.org
Non-fungible tokens (NFTs) have been a defining trend for design, technology, and
business in 2021. The value, legitimacy, and utility of NFTs is disputed: proponents highlight …

BlocKit: a physical kit for materializing and designing for blockchain infrastructure

IE Khairuddin, C Sas, C Speed - Proceedings of the 2019 on designing …, 2019 - dl.acm.org
Blockchain is a disruptive technology which has significantly challenged assumptions that
underpin financial institutions, and has provoked innovation strategies that have the …

Possessions and memories

E Van den Hoven, D Orth, A Zijlema - Current opinion in psychology, 2021 - Elsevier
People often acquire souvenirs and photographs to facilitate remembering, but possessions
and memories can relate to each other in a variety of ways. This review paper presents four …

My Body, My Baby, and Everything Else: An Autoethnographic Illustrated Portfolio of Intra-Actions in Pregnancy and Childbirth

M Gamboa - … of the Seventeenth International Conference on …, 2023 - dl.acm.org
I have been interested for many years in technology and its impact in everyday moments, I
had not yet had the chance to critically and systematically find a coherent and self-contained …

Designing meaningful products in the digital age: How users value their technological possessions

D Orth, C Thurgood, EVD Hoven - ACM Transactions on Computer …, 2019 - dl.acm.org
Devices such as phones, laptops and tablets have become central to the ways in which
many people communicate with others, conduct business and spend their leisure time. This …

Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments

M Lakier, D Vogel - Proceedings of the CHI Conference on Human …, 2024 - dl.acm.org
Inspired by physical possessions displayed in the home, we define “digital knick-knacks” as
standalone audiovisual digital possessions or embellishments contained within non-game …

Identity through Social Wearables: Designing with Finnish University Students

FA Epp, I Hirskyj-Douglas, A Lucero… - Proceedings of the 11th …, 2020 - dl.acm.org
Wearable devices are often expressive and part of our social interactions. Fashion and
ethnographic studies have argued for a perspective on socio-cultural practices in wearable …

WristOrigami: Exploring foldable design for multi-display smartwatch

K Zhu, M Fjeld, A Ünlüer - … of the 2018 Designing Interactive Systems …, 2018 - dl.acm.org
We present WristOrigami, an origami-inspired design concept and system extending the
interaction with smartwatches through a foldable structure with multiple on-wrist displays …