A Literature Review of Video-Sharing Platform Research in HCI

A Bartolome, S Niu - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Video-sharing platforms (VSPs) such as YouTube, TikTok, and Twitch have grown rapidly in
recent years and attracted millions of users. Research topics such as online communities …

Freedom to choose: Understanding input modality preferences of people with upper-body motor impairments for activities of daily living

FM Li, MX Liu, Y Zhang, P Carrington - Proceedings of the 24th …, 2022 - dl.acm.org
Many people with upper-body motor impairments encounter challenges while performing
Activities of Daily Living (ADLs) and Instrumental Activities of Daily Living (IADLs), such as …

Please Understand My Disability: An Analysis of YouTubers' Discourse on Disability Challenges

S Niu, L Liu, Y Bian - Proceedings of the ACM on Human-Computer …, 2024 - dl.acm.org
Video-sharing platforms offer a unique avenue for people with disabilities (PWDs) to
highlight their experiences, including the challenges and accessibility barriers they face …

Personalizing an AR-based Communication System for Nonspeaking Autistic Users

A Nazari, L Alabood, KB Feeley, VK Jaswal… - Proceedings of the 29th …, 2024 - dl.acm.org
Nonspeaking autistic individuals (" nonspeakers") represent about one-third of the autistic
population, and most are never provided with an effective alternative to speech, hindering …

A seat at the virtual table: Emergent inclusion in remote meetings

A Lacy, S Polsley, S Ray, T Hammond - … of the ACM on Human-Computer …, 2022 - dl.acm.org
The shift to virtual has changed our society and left an impact on nearly every part of our
lives. Although it brought many challenges, global remote access also opened up a world of …

GoalTrack: Supporting Personalized Goal-Setting in Stroke Rehabilitation with Multimodal Activity Journaling

JH Lee, SI Lee, EK Choe - Proceedings of the ACM on Interactive …, 2024 - dl.acm.org
Stroke is the leading cause of disability among adults, with motor impairments being the
most significant complication. Stroke rehabilitation is critical for stroke survivors to regain …

SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces

J Wentzel, F Anderson, G Fitzmaurice… - Proceedings of the CHI …, 2024 - dl.acm.org
Cross-reality tasks, like creating or consuming virtual reality (VR) content, often involve
inconvenient or distracting switches between desktop and VR. An initial formative study …

Investigating how people with disabilities disclose difficulties on YouTube

S Niu, J Garcia, S Waseem, L Liu - Proceedings of the 24th International …, 2022 - dl.acm.org
Video-sharing platforms such as Youtube are increasingly used by people with disabilities
(PWDs) to share their experiences and concerns in their lives. However, there is no …

Designing Upper-Body Gesture Interaction with and for People with Spinal Muscular Atrophy in VR

J Tian, Y Wang, K Yu, L Xu, J Xie, FM Li, Y Niu… - Proceedings of the CHI …, 2024 - dl.acm.org
Recent research proposed gaze-assisted gestures to enhance interaction within virtual
reality (VR), providing opportunities for people with motor impairments to experience VR …

From Imagination to Innovation: Using Participatory Design Fiction to Envision the Future of Accessible Gaming Wearables for Players with Upper Limb Motor …

G Loewen, KA Cochrane, A Girouard - … of the ACM on Human-Computer …, 2024 - dl.acm.org
The interest in enhancing video game interactions through wearable technology has grown,
yet accessible gaming with wearables remains underexplored. This study employs …