A systematic review of AR and VR enhanced language learning

X Huang, D Zou, G Cheng, H Xie - Sustainability, 2021 - mdpi.com
This paper provided a systematic review of previous Augmented Reality (AR) and Virtual
Reality (VR) studies on language learning. A total of 88 articles were selected and analyzed …

[HTML][HTML] A critical outlook at augmented reality and its adoption in education

CB De Lima, S Walton, T Owen - Computers and Education Open, 2022 - Elsevier
Despite a significant volume of empirical research suggesting that augmented reality has a
positive impact on student learning outcomes, it has not been widely adopted within …

Learning English Language As A Second Language With Augmented Reality

D Azimova, D Solidjonov - Qo 'Qon Universiteti Xabarnomasi, 2023 - herald.kokanduni.uz
The use of augmented reality (AR) in teaching English as a second language is examined in
this article. Traditional language teaching techniques sometimes fall short of engaging …

Designing and evaluating a high interactive augmented reality system for programming learning

GYM Kao, CA Ruan - Computers in Human behavior, 2022 - Elsevier
Programming plays a pivotal role in Science, Technology, Engineering, and Mathematics
(STEM) education. However, programming concepts and syntax are extremely abstract. We …

Exploring the effectiveness of augmented reality technology on reading comprehension skills among early childhood pupils with learning disabilities

TS Shaaban, AM Mohamed - Journal of Computers in Education, 2024 - Springer
Early years learners with learning disabilities experience several challenges while learning
English language skills, particularly reading comprehension skills. Using augmented reality …

Augmented reality for preschool children: An experience with educational contents

F Aydoğdu - British Journal of Educational Technology, 2022 - Wiley Online Library
This study was conducted to test the effect of the augmented reality‐based program on the
motivation, attention and conceptual skills of preschool children. The research was …

Problem-based gaming via an augmented reality mobile game and a printed game in foreign language education

J Lee - Education and Information Technologies, 2022 - Springer
Grounded in game-based learning and problem-based learning, this study compared the
effects of an augmented reality (AR) mobile game and a printed game on student …

An examination of vocabulary learning and retention levels of pre-school children using augmented reality technology in English language learning

RM Yilmaz, FB Topu, A Takkaç Tulgar - Education and Information …, 2022 - Springer
The purpose of this study is to discover pre-school children's vocabulary learning, retention
levels, and perspectives of English language learning using augmented reality (AR) …

From virtual to prosocial reality: The effects of prosocial virtual reality games on preschool Children's prosocial tendencies in real life environments

A Shoshani - Computers in Human Behavior, 2023 - Elsevier
Virtual Reality (VR) technology can provide new opportunities to promote prosocial learning
in young children. However, little empirical research has examined how this technology can …

Augmented reality in K–12 education: A systematic review and meta-analysis of the literature from 2000 to 2020

J Zhang, G Li, Q Huang, Q Feng, H Luo - Sustainability, 2022 - mdpi.com
With its capacity to support student-centered learning through digital transformation and
shared experience, augmented reality (AR) has received increasing attention from both …