A systematic literature review on serious games evaluation: An application to software project management

A Calderón, M Ruiz - Computers & Education, 2015 - Elsevier
Training that future practitioners receive in software project management is a topic of great
importance. The objective of this systematic literature review is to summarize the current …

Educational games-are they worth the effort? A literature survey of the effectiveness of serious games

P Backlund, M Hendrix - … on games and virtual worlds for …, 2013 - ieeexplore.ieee.org
Over the last decade educational games have become more and more popular. There are
many games specifically designed as educational games, as well as a number of …

A systematic review of the definition and measurement of engagement in serious games

G Hookham, K Nesbitt - … of the australasian computer science week …, 2019 - dl.acm.org
A systematic review was designed to address the question of" What is engagement and how
has the term been used, defined and measured in the context of serious games?". The goal …

[PDF][PDF] Games for teaching computing in higher education–a systematic review

P Battistella, CG von Wangenheim - IEEE Technology and …, 2016 - researchgate.net
Games are becoming popular for computing education, as they may increase learning
effectiveness and engagement. In order to understand which kind of games exists for …

[PDF][PDF] MEEGA+: an evolution of a model for the evaluation of educational games

G Petri, CG von Wangenheim, AF Borgatto - INCoD/GQS, 2016 - academia.edu
Educational games are assumed to be an effective and efficient instructional strategy for
computing education. However, it is essential to systematically evaluate such games in …

Teaching students scrum using LEGO blocks

M Paasivaara, V Heikkilä, C Lassenius… - … Proceedings of the 36th …, 2014 - dl.acm.org
In this paper, we present a LEGO-based Scrum simulation game that we used twice with
Master's level students at Aalto University. The game was initially developed as an internal …

[PDF][PDF] A systematic survey of games used for software engineering education

C Caulfield, JC Xia, D Veal, S Maj - Modern Applied Science, 2011 - espace.curtin.edu.au
Simsoft is a serious game—one that trains or educates—at the centre of a research project
designed to see if and how games can contribute to better software engineering …

Application of a teaching plan for algorithm subjects using active methodologies: An experimental report

FW da Silva Garcia, SRB Oliveira… - … Journal of Emerging …, 2022 - learntechlib.org
Computer programming subjects have high failure rates, their contents are of great
importance for the formation of undergraduate students, however their learning is …

Ludic learning: Exploration of TLE TeachLivE™ and effective teacher training

AT Hayes, CL Straub, LA Dieker… - International Journal of …, 2013 - igi-global.com
New and emerging technology in the field of virtual environments has permitted a certain
malleability of learning milieus. These emerging environments allow learning and transfer …

Avaliação de jogos voltados para a disseminação do conhecimento

R Savi - 2011 - repositorio.ufsc.br
O conhecimento é um recurso valioso que pode ser capturado, codificado, armazenado e
disseminado para a sociedade por meio de diferentes tipos de mídias. Os jogos …