Self-determination theory in HCI games research: Current uses and open questions
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
Using gamification to motivate students with dyslexia
The concept of gamification is receiving increasing attention, particularly for its potential to
motivate students. However, to date the majority of studies in the context of education have …
motivate students. However, to date the majority of studies in the context of education have …
An overview of co-design: advantages, challenges and perspectives of users' involvement in the design process
M Antonini - Journal of Design Thinking, 2021 - jdt.ut.ac.ir
Co-design is currently one of the most emergent approaches within design practices.
Building on participatory design tradition and User-Centered approach, this approach …
Building on participatory design tradition and User-Centered approach, this approach …
Bibliometría aplicada a la gamificación como estrategia digital de aprendizaje
Este trabajo se interesa por un tema de actualidad como es la gamificación en educación,
una interesante estrategia didáctica para responder a los alarmantes datos sobre fracaso y …
una interesante estrategia didáctica para responder a los alarmantes datos sobre fracaso y …
Children's emotions and quality of products in participatory game design
The paper presents an empirical study centred on a participatory game design activity with 8–
10 years old primary-school children, split in different sessions. The study assesses how …
10 years old primary-school children, split in different sessions. The study assesses how …
Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios
This paper presents the Collaborative Design Thinking (CoDeT) co-design approach, its
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …
theoretical framework, and its application in a case study with 49 children aged 9 to 10 in …
[HTML][HTML] Refinement of a parent–child shared asthma management Mobile Health App: Human-centered design study
J Sonney, EE Cho, Q Zheng… - JMIR Pediatrics and …, 2022 - pediatrics.jmir.org
Background: The school-age years, approximately ages 7 through 11, represent a natural
transition when children begin assuming some responsibility for their asthma management …
transition when children begin assuming some responsibility for their asthma management …
New co-design techniques for digital game narrative design with children
T Uğraş, K Rızvanoğlu, S Gülseçen - International Journal of Child …, 2022 - Elsevier
This paper aims to develop new co-design techniques for narrative design from scratch in
the digital game design process with children. Designing from scratch requires the plain …
the digital game design process with children. Designing from scratch requires the plain …
The effects of gamification method and cognitive style on children's early reading ability
D Kuswandi, M Fadhli - Cogent Education, 2022 - Taylor & Francis
Fun and pervasive education into students' daily lives is an important part of children's
development. Learning methods and cognitive styles are one of the important aspects of the …
development. Learning methods and cognitive styles are one of the important aspects of the …
Challenging group dynamics in participatory design with children: Lessons from social interdependence theory
In this paper we explore whether Social Interdependence Theory (SIT) is a useful theoretical
framework to anticipate on challenging intragroup dynamics in co-design with children …
framework to anticipate on challenging intragroup dynamics in co-design with children …