Tailornet: Predicting clothing in 3d as a function of human pose, shape and garment style
In this paper, we present TailorNet, a neural model which predicts clothing deformation in
3D as a function of three factors: pose, shape and style (garment geometry), while retaining …
3D as a function of three factors: pose, shape and style (garment geometry), while retaining …
tempogan: A temporally coherent, volumetric gan for super-resolution fluid flow
We propose a temporally coherent generative model addressing the super-resolution
problem for fluid flows. Our work represents a first approach to synthesize four-dimensional …
problem for fluid flows. Our work represents a first approach to synthesize four-dimensional …
ClothCap: Seamless 4D clothing capture and retargeting
Designing and simulating realistic clothing is challenging. Previous methods addressing the
capture of clothing from 3D scans have been limited to single garments and simple motions …
capture of clothing from 3D scans have been limited to single garments and simple motions …
Deepwrinkles: Accurate and realistic clothing modeling
We present a novel method to generate accurate and realistic clothing deformation from real
data capture. Previous methods for realistic cloth modeling mainly rely on intensive …
data capture. Previous methods for realistic cloth modeling mainly rely on intensive …
A generative model of people in clothing
C Lassner, G Pons-Moll… - Proceedings of the IEEE …, 2017 - openaccess.thecvf.com
We present the first image-based generative model of people in clothing for the full body. We
sidestep the commonly used complex graphics rendering pipeline and the need for high …
sidestep the commonly used complex graphics rendering pipeline and the need for high …
Learning‐based animation of clothing for virtual try‐on
I Santesteban, MA Otaduy… - Computer Graphics Forum, 2019 - Wiley Online Library
This paper presents a learning‐based clothing animation method for highly efficient virtual
try‐on simulation. Given a garment, we preprocess a rich database of physically‐based …
try‐on simulation. Given a garment, we preprocess a rich database of physically‐based …
Self-supervised collision handling via generative 3d garment models for virtual try-on
I Santesteban, N Thuerey… - Proceedings of the …, 2021 - openaccess.thecvf.com
We propose a new generative model for 3D garment deformations that enables us to learn,
for first time, a data-driven method for virtual try-on that effectively addresses garment-body …
for first time, a data-driven method for virtual try-on that effectively addresses garment-body …
Adaptive anisotropic remeshing for cloth simulation
R Narain, A Samii, JF O'brien - ACM transactions on graphics (TOG), 2012 - dl.acm.org
We present a technique for cloth simulation that dynamically refines and coarsens triangle
meshes so that they automatically conform to the geometric and dynamic detail of the …
meshes so that they automatically conform to the geometric and dynamic detail of the …
Drape: Dressing any person
We describe a complete system for animating realistic clothing on synthetic bodies of any
shape and pose without manual intervention. The key component of the method is a model …
shape and pose without manual intervention. The key component of the method is a model …
Anisotropic elastoplasticity for cloth, knit and hair frictional contact
The typical elastic surface or curve simulation method takes a Lagrangian approach and
consists of three components: time integration, collision detection and collision response …
consists of three components: time integration, collision detection and collision response …