[图书][B] Becoming a translator: An introduction to the theory and practice of translation
D Robinson - 2019 - taylorfrancis.com
Fusing theory with advice and information about the practicalities of translating, Becoming a
Translator is the essential resource for novice and practicing translators. The book explains …
Translator is the essential resource for novice and practicing translators. The book explains …
Research in game localisation: An overview
C Mangiron - The Journal of Internationalization and Localization, 2017 - jbe-platform.com
Game localisation is an emerging field in Translation Studies that initially began attracting
attention in the late 1990s, when the first studies analysing this new translation phenomenon …
attention in the late 1990s, when the first studies analysing this new translation phenomenon …
[图书][B] Audiovisuelles Übersetzen: Ein Lehr-und Arbeitsbuch
HE Jüngst - 2020 - books.google.com
Die zweite, überarbeitete Auflage dieses praxisorientierten Lehr-und Arbeitsbuchs bietet
einen Überblick über Verfahren, Arbeitsabläufe und technische Möglichkeiten der …
einen Überblick über Verfahren, Arbeitsabläufe und technische Möglichkeiten der …
Game localization: A critical overview and implications for audiovisual translation
M O'Hagan - The Routledge handbook of audiovisual translation, 2018 - taylorfrancis.com
This chapter examines game localization as a relatively new practice and research domain
in relation to audiovisual translation. It provides an overview of game localization as a …
in relation to audiovisual translation. It provides an overview of game localization as a …
Key concepts in game localisation quality
MA Bernal-Merino - The Palgrave handbook of audiovisual translation and …, 2020 - Springer
Video games are nowadays conceived as global products; localised versions are produced
in parallel with the original one, which enables shared authorship and the possibilities of co …
in parallel with the original one, which enables shared authorship and the possibilities of co …
[图书][B] The translation of realia and irrealia in game localization: Culture-specificity between realism and fictionality
S Pettini - 2021 - taylorfrancis.com
This book explores the impact of a video game's degree of realism or fictionality on its
linguistic dimensions, investigating the challenges and strategies for translating realia and …
linguistic dimensions, investigating the challenges and strategies for translating realia and …
Virtual Reality Audio Game for Entertainment and Sound Localization Training
LG Gilberto, FR Bermejo, FC Tommasini… - ACM Transactions on …, 2024 - dl.acm.org
Within the gaming and electronics industry, there is a continuous evolution of alternative
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
[PDF][PDF] Video tutorials: an expanding audiovisual genre
G Tarquini, RE McDORMAN - The Journal of Specialised Translation, 2019 - academia.edu
With video-based learning genres (eg MOOCs, the flipped classroom and tutorials)
increasingly gaining momentum in formal and informal education, accessibility needs …
increasingly gaining momentum in formal and informal education, accessibility needs …
[PDF][PDF] La sincronización en el doblaje de videojuegos. Análisis empírico y descriptivo de los videojuegos de acción-aventura
L Mejías Climent - 2019 - researchgate.net
LA SINCRONIZACIÓN EN EL DOBLAJE DE VIDEOJUEGOS Page 1 Programa de
Doctorado en Lenguas Aplicadas, Literatura y Traducción Escuela de Doctorado de la …
Doctorado en Lenguas Aplicadas, Literatura y Traducción Escuela de Doctorado de la …
[图书][B] Localization in Translation
MA Jiménez-Crespo - 2024 - books.google.com
Localization is everywhere in our digital world, from apps to websites or games. Our
interconnected digital world functions in part thanks to invisible localization processes that …
interconnected digital world functions in part thanks to invisible localization processes that …