Establishing an educational game development model: From the experience of teaching search engine optimization

RWC Lui, CH Au - International Journal of Game-Based Learning …, 2018 - igi-global.com
This article describes how different literatures have suggested the positive role of
educational games in students' learning, but it can be hard to find an existing game for …

IS educational game: Adoption in teaching search engine optimization (SEO)

R Lui, CH Au - Journal of Computer Information Systems, 2020 - Taylor & Francis
Full article: IS educational game: Adoption in teaching search engine optimization (SEO) Skip to
Main Content Taylor and Francis Online homepage Browse Search Publish Login | Register Log …

Designing simulation games for information systems education—A case study in teaching for digital marketing

RWC Lui, CH Au - 2017 IEEE 6th International Conference on …, 2017 - ieeexplore.ieee.org
Given the previous successful adoptions of game-based learning (GBL) in Information
Systems (IS) education, we have designed and adopted a simulation game for teaching of …

Blockchain-simgame: how can simulation be used for facilitating corporate learning of blockchain technology?

CH Au, TF Au, W Fung - European Conference on Games …, 2018 - search.proquest.com
Blockchain is a brand-new technology invented to evade the global financial industry from
smashing again. Unfortunately, only a small portion of people realise this new technology …

Acquisition of IS capabilities by collaborating with academics: a case in a non-profit organization in Hong Kong

CH Au, RWC Lui, KMY Law - Journal of Computer Information …, 2022 - Taylor & Francis
The emerging technological trends have impacted both business firms and nonprofit
organizations (NPO). For both of them to adopt emerging technological applications, the …

The Development of Emerging Technological Applications for Not-for-Profit Organizations in Capstone Projects: A Case in Scout Association of Hong Kong

CH Au, RWC Lui - 2020 IEEE 44th Annual Computers, Software …, 2020 - ieeexplore.ieee.org
There is a growing interest in emerging technologies such as VR among practitioners from
different sectors, including education and social welfare, given these technologies may …

e-Generation: Learning to Balance IS Risks, Facilities and Business Development

CH Au, SF Chau, W Fung - European Conference on Games …, 2018 - search.proquest.com
Abstract Information Security (InfoSec) risk has been heavily concerned in Information
Systems (IS) as inadequately addressing such risks may bring financial loss and haunted …

[PDF][PDF] Juego de mesa como herramienta para el aprendizaje de la gestión en marketing gastronómico

SMP López, YLH Fernández, RAB Agudelo… - repository.udem.edu.co
Actualmente, las instituciones de educación superior enfrentan retos y exigencias para el
aprendizaje de sus estudiantes, asimismo, las organizaciones cada vez son más exigentes …

The effect of educational board game design on EFL studentsmotivation

C Yavuz - 2019 - acikbilim.yok.gov.tr
The aim of this study is to examine the impact of board game design on Turkish preparatory
students' motivation on English language at a foundation university in Istanbul, Turkey. A …