Four approaches to anticipatory climate governance: Different conceptions of the future and implications for the present

K Muiderman, A Gupta, J Vervoort… - Wiley Interdisciplinary …, 2020 - Wiley Online Library
In times of accelerating earth system transformations and their potentially disruptive societal
consequences, imagining and governing the future is now a core challenge for sustainability …

Serious games, debriefing, and simulation/gaming as a discipline

D Crookall - Simulation & gaming, 2010 - journals.sagepub.com
At the close of the 40th Anniversary Symposium of S&G, this editorial offers some thoughts
on a few important themes related to simulation/gaming. These are development of the field …

[HTML][HTML] Gameful civic engagement: A review of the literature on gamification of e-participation

L Hassan, J Hamari - Government Information Quarterly, 2020 - Elsevier
With increased digitalization, governments and public institutes became potentially better
able to practice fuller and wider ranges of democratic governance through eg, e …

The research and evaluation of serious games: Toward a comprehensive methodology

I Mayer, G Bekebrede, C Harteveld… - British journal of …, 2014 - Wiley Online Library
The authors present the methodological background to and underlying research design of
an ongoing research project on the scientific evaluation of serious games and/or computer …

Targeting social learning and engagement: what serious games and gamification can offer to participatory modeling

E Bakhanova, JA Garcia, WL Raffe, A Voinov - Environmental Modelling & …, 2020 - Elsevier
Serious games and gamification are useful tools for learning and sustaining long-term
engagement in the activities that are not meant to be entertaining. However, the application …

Role-play simulations for climate change adaptation education and engagement

D Rumore, T Schenk, L Susskind - Nature Climate Change, 2016 - nature.com
In order to effectively adapt to climate change, public officials and other stakeholders need to
rapidly enhance their understanding of local risks and their ability to collaboratively and …

On evaluating social learning outcomes of serious games to collaboratively address sustainability problems: A literature review

RJ Den Haan, MC Van der Voort - Sustainability, 2018 - mdpi.com
Serious games are increasingly explored as collaborative tools to enhance social learning
on sustainable management of land and natural resources. A systematic literature review …

All work and no play? Facilitating serious games and gamified applications in participatory urban planning and governance

C Ampatzidou, K Gugerell, T Constantinescu… - Urban …, 2018 - research.rug.nl
As games and gamified applications gain prominence in the academic debate on
participatory practices, it is worth examining whether the application of such tools in the daily …

The climate action simulation

JN Rooney-Varga, F Kapmeier… - Simulation & …, 2020 - journals.sagepub.com
Background. We describe and provide an initial evaluation of the Climate Action Simulation,
a simulation-based role-playing game that enables participants to learn for themselves …

Governments should play games: Towards a framework for the gamification of civic engagement platforms

L Hassan - Simulation & Gaming, 2017 - journals.sagepub.com
Background. Gamification is concerned with the utilization of motivational affordances that
create value-adding experience in the design of services. It has many applications in …