Features of entertainment digital games for learning and developing complex problem-solving skills: A protocol for a systemic review

D Gyaurov, C Fabricatore… - International Journal of …, 2022 - journals.sagepub.com
Entertainment digital games (EDGs) can be used to promote real-world-relevant learning,
even if they have not been specifically designed for educational purposes. This is especially …

[HTML][HTML] Phantom affordances in video games

A Serada - Galactica Media: Journal of Media Studies, 2019 - cyberleninka.ru
In this paper, I am looking for the common ground to judge video game's formal qualities,
such as its interface, the rule system and game goals, which would include and explain both …

Game-based learning as a meaning making-driven activity process: a human factors perspective

C Fabricatore, MX Lopez - ECGBL 2019 13th European …, 2019 - books.google.com
This article presents a human factors theoretical framework aimed at understanding learning
in games as a meaning-making process. The framework models the gameplay activity as a …

[HTML][HTML] Special issue on advances in human-computer interaction

C Ardito, M De Marsico, D Gadia, D Maggiorini… - Multimedia Tools and …, 2019 - Springer
The unceasing advances of technology as well as the pervasiveness of an increasing
number of devices providing a variety of capabilities in intelligent environments are urging …

[PDF][PDF] An analysis instrument for gameplay information flows supporting sustainability complex problem-solving

D Gyaurov, C Fabricatore, X Lopez - 13th European Conference …, 2019 - researchgate.net
This article presents a game analysis instrument for the identification and evaluation of
gameplay information flows which may promote the development of complex problem …

Development of an instrument to analyse gameplay features promoting complex problem-solving conditions

D Gyaurov, C Fabricatore, A Bottino - European conference on …, 2021 - books.google.com
Developing complex problem-solving skills and attitudes to survive and thrive in our
uncertain and unpredictable world requires engaging in meaningful activities within …

Immersive Horizons Exploring Virtual Reality, Augmented Reality, and the Metaverse in Game Development-A Comprehensive Review

WS Kaitane, S Shrestha, CP Lean… - Malaysian Journal of …, 2024 - mjsat.com.my
The gaming industry has been greatly impacted by virtual reality (VR), augmented reality
(AR), and metaverse which provide immersive and interactive experiences. A detailed …

[PDF][PDF] 2E. HE Europa Hochschule EurAKA

L Gao, C Fabricatore, MX Lopez - 2020 - researchgate.net
In recent years, the potential of using serious games for teachers' training has been widely
discussed from different perspectives, including the acquisition of specific knowledge and …

CPS-GBL Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes

D Gyaurov, C Fabricatore, X Lopez - ECGBL 2020 14th …, 2020 - books.google.com
Developing complex problem-solving is crucial to deal with the uncertainty, unpredictability
and continuous changes that permeate and dynamise our complex world. Accordingly …

Meaning-Making in Indie Games: The Intersection of Narrative and Interactivity in Non-Traditional Videogames

C Hayes - Extended Abstracts of the 2020 Annual Symposium on …, 2020 - dl.acm.org
Current explorations and classification systems of videogames struggle to accurately
conceptualize non-traditional indie videogames and artgames, falling short of effectively …