[HTML][HTML] Collaborative generative learning activities in immersive virtual reality increase learning
GB Petersen, V Stenberdt, RE Mayer… - Computers & Education, 2023 - Elsevier
Learning in immersive virtual reality (VR) can be highly motivating, but the perceptual
richness and activity can distract students from the core instructional message. Generative …
richness and activity can distract students from the core instructional message. Generative …
[HTML][HTML] Designing for collaborative learning in immersive virtual reality: a systematic literature review
Immersive learning technologies such as virtual reality have long been deemed as the next
generation of digital learning environments. There is a limited number of studies addressing …
generation of digital learning environments. There is a limited number of studies addressing …
[PDF][PDF] Collaborative learning in an immersive virtual environment: The effects of context and retrieval practice
N Bender - 2024 - lup.lub.lu.se
Abstract The accessibility of Virtual Reality (VR) enables the investigation of desirable
difficulties originating from memory research with increased ecological validity. The two …
difficulties originating from memory research with increased ecological validity. The two …
Comparative Study of Body Doubling in Extended Reality
S Annavarapu - 2024 - vtechworks.lib.vt.edu
Body doubling is a mechanism that lets individuals work alongside someone on a
monotonous task that they might not be able to focus on when they work alone. The person …
monotonous task that they might not be able to focus on when they work alone. The person …
Extended Reality and the Metaverse in Education: Towards Immersive Collaborative Learning
G Lampropoulos - Augmented and Virtual Reality in the Metaverse, 2024 - Springer
This chapter aims to examine the role of extended reality technologies, such as augmented
reality (AR), virtual reality (VR), mixed reality (MR), and the metaverse in enabling immersive …
reality (AR), virtual reality (VR), mixed reality (MR), and the metaverse in enabling immersive …
Augmented and Virtual Reality in the Metaverse Context: The Impact on the Future of Work, Education, and Social Interaction
This chapter explores the profound impact of Augmented Reality (AR) and Virtual Reality
(VR) technologies on the future of work, education, and social interaction within the context …
(VR) technologies on the future of work, education, and social interaction within the context …
Gameful Experience in Game-Based Ethics Learning: Comparison between Intransigent and Compromise Types of Ethics Sense-Making Activities
Among various pedagogical tools for teaching ethics, games have gained significant
attention, especially in the context of social learning, due to their advantages in simulating …
attention, especially in the context of social learning, due to their advantages in simulating …
[图书][B] Emozioni vs algoritmi in campo educativo: RICERCHE IN NEUROSCIENZE EDUCATIVE 2024
FP Cassese - 2024 - books.google.com
Ren Conference 2024 ha proposto quest'anno un tema molto dibattuto in ambito scientifico
e sociale. L'Intelligenza Artificiale (IA), e il nuovo paradigma che porta con sé, ha …
e sociale. L'Intelligenza Artificiale (IA), e il nuovo paradigma che porta con sé, ha …
[PDF][PDF] A Structural Equation Modeling Investigation of the Theory of Immersive Collaborative Learning (TICOL)
V Stenberdt, N Bender, A Plechatá… - … Learning (CSCL) 2024 …, 2024 - tuhat.helsinki.fi
In this paper we tested the predictions of the Theory of Immersive Collaborative Learning
(TICOL) through structural equation modeling (SEM) in a sample of 126 high school …
(TICOL) through structural equation modeling (SEM) in a sample of 126 high school …
Features of organizing STEAM educational projects using immersive technologies
N Soroko - Physical and Mathematical Education, 2024 - lib.iitta.gov.ua
Formulation of the problem. The rapid development of technologies in the modern world
opens up new horizons for education. Integrating science, technology, engineering, arts …
opens up new horizons for education. Integrating science, technology, engineering, arts …