Adaptation in affective video games: A literature review
B Bontchev - Cybernetics and Information Technologies, 2016 - sciendo.com
Playing computer games is a predominantly emotional than rational process. Video games
with affect-based adaptation measure player's behavior signals and recognize player's …
with affect-based adaptation measure player's behavior signals and recognize player's …
A survey on affective and cognitive vr
In Virtual Reality (VR), users can be immersed in emotionally intense and cognitively
engaging experiences. Yet, despite strong interest from scholars and a large amount of work …
engaging experiences. Yet, despite strong interest from scholars and a large amount of work …
Game-calibrated and user-tailored remote detection of stress and boredom in games
Emotion detection based on computer vision and remote extraction of user signals
commonly rely on stimuli where users have a passive role with limited possibilities for …
commonly rely on stimuli where users have a passive role with limited possibilities for …
BAUM-2: A multilingual audio-visual affective face database
Access to audio-visual databases, which contain enough variety and are richly annotated is
essential to assess the performance of algorithms in affective computing applications, which …
essential to assess the performance of algorithms in affective computing applications, which …
Physiologically attentive user interface for improved robot teleoperation
User interfaces (UI) are shifting from being attention-hungry to being attentive to users'
needs upon interaction. Interfaces developed for robot teleoperation can be particularly …
needs upon interaction. Interfaces developed for robot teleoperation can be particularly …
Automated analysis of facial cues from videos as a potential method for differentiating stress and boredom of players in games
F Bevilacqua, H Engström… - International Journal of …, 2018 - Wiley Online Library
Facial analysis is a promising approach to detect emotions of players unobtrusively;
however approaches are commonly evaluated in contexts not related to games or facial …
however approaches are commonly evaluated in contexts not related to games or facial …
Affective-aware tutoring platform for interactive digital television
Abstract Interactive Digital TeleVision (IDTV) is emerging as a potentially important medium
for learning at home. This paper presents a novel affective-aware tutoring platform for IDTV …
for learning at home. This paper presents a novel affective-aware tutoring platform for IDTV …
Gaussian mixture model based estimation of the neutral face shape for emotion recognition
When the goal is to recognize the facial expression of a person given an expressive image,
there are mainly two types of information encoded in the image that we have to deal with …
there are mainly two types of information encoded in the image that we have to deal with …
Combining cognition and emotion in virtual agents
J Perez Marco, FJ Serón Arbeloa, E Cerezo Bagdasari - Kybernetes, 2017 - emerald.com
Purpose The paper aims to explain the limitations of existing cognitive architectures and
affective models, and propose a new cognitive-affective architecture that can be integrated …
affective models, and propose a new cognitive-affective architecture that can be integrated …
一种离散状态与维度空间互映射的人工情感模型
田智行, 陈夏铭, 姜大志 - 系统仿真学报, 2021 - china-simulation.com
情感智能是机器智能的重要组成与发展方向. 人工情感模型目的就是构建情感模型让机器形成
情感理解与表达的系统化能力. 然而现有方法在人工情感建模能力上仍显不足 …
情感理解与表达的系统化能力. 然而现有方法在人工情感建模能力上仍显不足 …