Application of immersive technologies for education: State of the art

PT Kovács, N Murray, G Rozinaj… - … on Interactive Mobile …, 2015 - ieeexplore.ieee.org
Existing multimedia systems used in education mostly address only two senses by using two
communication channels (visual and audio) of the five human senses (sight, hearing, taste …

A tutorial for olfaction-based multisensorial media application design and evaluation

N Murray, OA Ademoye, G Ghinea… - ACM Computing Surveys …, 2017 - dl.acm.org
Recently, multimedia researchers have added several so-called new media to the traditional
multimedia components (eg, olfaction, haptic, and gustation). Evaluating multimedia user …

An evaluation of Heart Rate and ElectroDermal Activity as an objective QoE evaluation method for immersive virtual reality environments

D Egan, S Brennan, J Barrett, Y Qiao… - … on quality of …, 2016 - ieeexplore.ieee.org
Recently, we have seen an emergence of affordable Head Mounted Displays (HMD) such
as the Oculus Rift, HTC Vive, and the PS4 Project Morpheus which allow users to …

[HTML][HTML] Using natural language processing and artificial intelligence to explore the nutrition and sustainability of recipes and food

M Van Erp, C Reynolds, D Maynard… - Frontiers in Artificial …, 2021 - frontiersin.org
In this paper, we discuss the use of natural language processing and artificial intelligence to
analyze nutritional and sustainability aspects of recipes and food. We present the state-of …

Beyond multimedia adaptation: Quality of experience-aware multi-sensorial media delivery

Z Yuan, G Ghinea, GM Muntean - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
Multiple sensorial media (mulsemedia) combines multiple media elements which engage
three or more of human senses, and as most other media content, requires support for …

Virtual reality: Where have we been? where are we now? and where are we going?

B Kenwright - 2019 - preprints.org
The rising popularity of virtual reality has seen a recent push in applications, such as, social
media, educational tools, medical simulations, entertainment and training systems. With …

User quality of experience of mulsemedia applications

Z Yuan, S Chen, G Ghinea, GM Muntean - ACM Transactions on …, 2014 - dl.acm.org
User Quality of Experience (QoE) is of fundamental importance in multimedia applications
and has been extensively studied for decades. However, user QoE in the context of the …

Mulsemedia vs. Multimedia: State of the art and future trends

Y Sulema - 2016 International conference on systems, signals …, 2016 - ieeexplore.ieee.org
Multimedia has become an ordinary component of modern software and hardware. Sound,
graphics, and animation are present at almost every application of both desktop and mobile …

The influence of human factors on 360∘ mulsemedia QoE

EB Saleme, A Covaci, G Assres, IS Comsa… - International Journal of …, 2021 - Elsevier
Abstract Quality of Experience (QoE) is indelibly linked to the human side of the multimedia
experience. Surprisingly, however, there is a paucity of research which explores the impact …

[图书][B] Interactive multimedia

I Deliyannis - 2012 - books.google.com
Interactive multimedia is clearly a field of fundamental research, social, educational and
economical importance, as it combines multiple disciplines for the development of …