Structure-aware shape processing

NJ Mitra, M Wand, H Zhang, D Cohen-Or… - ACM SIGGRAPH 2014 …, 2014 - dl.acm.org
Shape structure is about the arrangement and relations between shape parts. Structure-
aware shape processing goes beyond local geometry and low level processing to analyze …

Terrain synthesis from digital elevation models

H Zhou, J Sun, G Turk, JM Rehg - IEEE transactions on …, 2007 - ieeexplore.ieee.org
In this paper, we present an example-based system for terrain synthesis. In our approach,
patches from a sample terrain (represented by a height field) are used to generate a new …

A connection between partial symmetry and inverse procedural modeling

M Bokeloh, M Wand, HP Seidel - ACM SIGGRAPH 2010 papers, 2010 - dl.acm.org
In this paper, we address the problem of inverse procedural modeling: Given a piece of
exemplar 3D geometry, we would like to find a set of rules that describe objects that are …

Mesh quilting for geometric texture synthesis

K Zhou, X Huang, X Wang, Y Tong, M Desbrun… - ACM SIGGRAPH 2006 …, 2006 - dl.acm.org
We introduce mesh quilting, a geometric texture synthesis algorithm in which a 3D texture
sample given in the form of a triangle mesh is seamlessly applied inside a thin shell around …

By-example synthesis of structurally sound patterns

J Dumas, A Lu, S Lefebvre, J Wu, C Dick - ACM Transactions on …, 2015 - dl.acm.org
Several techniques exist to automatically synthesize a 2D image resembling an input
exemplar texture. Most of the approaches optimize a new image so that the color …

Example-based hair geometry synthesis

L Wang, Y Yu, K Zhou, B Guo - ACM SIGGRAPH 2009 papers, 2009 - dl.acm.org
We present an example-based approach to hair modeling because creating hairstyles either
manually or through image-based acquisition is a costly and time-consuming process. We …

Voxel synthesis for architectural design

I Koh - Design Computing and Cognition'20, 2022 - Springer
Abstract Procedural Content Generation (PCG) is a paradigm that has long played a
significant role in the large-scale production of varied design content within both game and …

Cuda-based signed distance field calculation for adaptive grids

T Park, SH Lee, JH Kim, CH Kim - 2010 10th IEEE International …, 2010 - ieeexplore.ieee.org
We present a simple yet robust signed distance field (SDF) generator based on recent GPU
architectures. In our approach, the squared Euclidean distance is calculated for each …

Model synthesis

PC Merrell - 2009 - search.proquest.com
Three-dimensional models are extensively used in nearly all types of computer graphics
applications. The demand for 3D models is large and growing. However, despite extensive …

Volumetric texture synthesis of bone micro-structure as a base for scaffold design

Y Holdstein, A Fischer, L Podshivalov… - … conference on shape …, 2009 - ieeexplore.ieee.org
Bones consist of hierarchical biocomposite materials arranged in multi-scale structural
geometry exhibiting complex behavior. This structure is vulnerable to various damaging …