Structure-aware shape processing
Shape structure is about the arrangement and relations between shape parts. Structure-
aware shape processing goes beyond local geometry and low level processing to analyze …
aware shape processing goes beyond local geometry and low level processing to analyze …
Terrain synthesis from digital elevation models
In this paper, we present an example-based system for terrain synthesis. In our approach,
patches from a sample terrain (represented by a height field) are used to generate a new …
patches from a sample terrain (represented by a height field) are used to generate a new …
A connection between partial symmetry and inverse procedural modeling
In this paper, we address the problem of inverse procedural modeling: Given a piece of
exemplar 3D geometry, we would like to find a set of rules that describe objects that are …
exemplar 3D geometry, we would like to find a set of rules that describe objects that are …
Mesh quilting for geometric texture synthesis
We introduce mesh quilting, a geometric texture synthesis algorithm in which a 3D texture
sample given in the form of a triangle mesh is seamlessly applied inside a thin shell around …
sample given in the form of a triangle mesh is seamlessly applied inside a thin shell around …
By-example synthesis of structurally sound patterns
Several techniques exist to automatically synthesize a 2D image resembling an input
exemplar texture. Most of the approaches optimize a new image so that the color …
exemplar texture. Most of the approaches optimize a new image so that the color …
Example-based hair geometry synthesis
We present an example-based approach to hair modeling because creating hairstyles either
manually or through image-based acquisition is a costly and time-consuming process. We …
manually or through image-based acquisition is a costly and time-consuming process. We …
Voxel synthesis for architectural design
I Koh - Design Computing and Cognition'20, 2022 - Springer
Abstract Procedural Content Generation (PCG) is a paradigm that has long played a
significant role in the large-scale production of varied design content within both game and …
significant role in the large-scale production of varied design content within both game and …
Cuda-based signed distance field calculation for adaptive grids
T Park, SH Lee, JH Kim, CH Kim - 2010 10th IEEE International …, 2010 - ieeexplore.ieee.org
We present a simple yet robust signed distance field (SDF) generator based on recent GPU
architectures. In our approach, the squared Euclidean distance is calculated for each …
architectures. In our approach, the squared Euclidean distance is calculated for each …
Model synthesis
PC Merrell - 2009 - search.proquest.com
Three-dimensional models are extensively used in nearly all types of computer graphics
applications. The demand for 3D models is large and growing. However, despite extensive …
applications. The demand for 3D models is large and growing. However, despite extensive …
Volumetric texture synthesis of bone micro-structure as a base for scaffold design
Y Holdstein, A Fischer, L Podshivalov… - … conference on shape …, 2009 - ieeexplore.ieee.org
Bones consist of hierarchical biocomposite materials arranged in multi-scale structural
geometry exhibiting complex behavior. This structure is vulnerable to various damaging …
geometry exhibiting complex behavior. This structure is vulnerable to various damaging …