The effects of game‐based learning in the acquisition of “soft skills” on undergraduate software engineering courses: A systematic literature review

I Garcia, C Pacheco, F Méndez… - Computer …, 2020 - Wiley Online Library
The software industry is becoming an increasingly important part of the economy in
countries that have realized that the education of future software engineers is crucial to …

[HTML][HTML] Comparando dos estrategias de aprendizaje activo para enseñar Scrum en un curso introductorio de ingeniería de software

SI Lozano, E Suescún, P Vallejo, R Mazo… - … . Revista chilena de …, 2020 - SciELO Chile
El aprendizaje activo consiste en cualquier método de instrucción que comprometa a los
estudiantes en su proceso de aprendizaje a través de actividades o discusiones realizadas …

Graph based metrics for intrusion response measures in computer networks

M Jahnke, C Thul, P Martini - 32nd IEEE Conference on Local …, 2007 - ieeexplore.ieee.org
This contribution presents a graph based approach for modelling the effects of both attacks
against computer networks and response measures as reactions against the attacks. Certain …

Facing the challenges of teaching requirements engineering

RL Quintanilla Portugal, P Engiel, J Pivatelli… - Proceedings of the 38th …, 2016 - dl.acm.org
This paper reports on our experience of teaching Requirements Engineering for
undergraduate students. It is well known, the obstacles educators have in teaching …

A learning tool for the ISO/IEC 29110 standard: understanding the project management of basic profile

ML Sánchez-Gordón, RV O'Connor… - … , SPICE 2016, Dublin …, 2016 - Springer
The “best practices” of international software standards are considered important in
improving the software process. The ISO/IEC 29110 standard defines lifecycle profiles for …

[PDF][PDF] The Monopoly Game to Teach ERi* c-Intentional Requirements Engineering.

APA Oliveira, VMB Werneck, JCS do Prado Leite… - iStarT …, 2015 - academia.edu
Intentional Requirements Engineering (The ERi* c-Engenharia de Requisitos Intencional) is
a GORE method under evolution. After the first publication of ERi* c, in March/2008, the …

Game based learning using unreal engine

R Obidah, D Bein - … on Information Technology-New Generations (ITNG …, 2019 - Springer
In order for students to be better served; a system that can be designed to adapt education
delivery to students' needs as well as give students an immersive education experience is …

Proposal for Gamifying the ISO 29110 Standard: An Interactive Approach to Enhancing Project Management

II Belmonte, V Terrón… - 2023 12th International …, 2023 - ieeexplore.ieee.org
In this study, we explore the potential proposal for creating a game based on the ISO/IEC
29110 standard to promote interactive and effective project management. The main focus …

Retrospective for the Last 10 years of Teaching Software Engineering in UFC's Computer Department

RM de Castro Andrade, I de Sousa Santos… - Proceedings of the …, 2017 - dl.acm.org
Software Engineering (SE) is a discipline of Computer Science dedicated to teaching topics
related to software development. It involves a wide variety of topics, so the teaching of SE is …

[PDF][PDF] Transparency as a learning strategy to teach Software Engineering

ES Monsalve, P Vallejo, R Mazo… - The Proceeding of the 12 …, 2017 - researchgate.net
Background: Transparency is anchored in the principle of disclosure information. In
pedagogy, transparency emerges as an important issue that proposes to aware students …