[PDF][PDF] Data-parallel algorithms for agent-based model simulation of tuberculosis on graphics processing units.

RM D'Souza, M Lysenko, S Marino, DE Kirschner - SpringSim, 2009 - Citeseer
Roshan M. D'Souza Dept. of Mechanical Engineering Michigan Tech. University Houghton,
MI, 49931 Email: rmdsouza@ mtu. edu Simeone Marino and Denise Kirschner Dept. of …

[PDF][PDF] Agent-based Large Scale Simulation of Pedestrians With Adaptive Realistic Navigation Vector Fields.

T Karmakharm, P Richmond, DM Romano - TPCG, 2010 - researchgate.net
A large scale pedestrian simulation method, implemented with an agent based modelling
paradigm, is presented within this paper. It allows rapid prototyping and real-time …

Efficient and validated simulation of crowds for an evacuation assistant

AUK Wagoum, M Chraibi, J Mehlich… - … and Virtual Worlds, 2012 - Wiley Online Library
To improve safety at mass events, an evacuation assistant that supports security services in
case of emergencies is developed. One central aspect is forecasting the emergency egress …

Reprint of: Parallel agent-based modeling of spatial opinion diffusion accelerated using graphics processing units

W Tang, DA Bennett - Ecological modelling, 2012 - Elsevier
In this article, we describe a parallel agent-based model of spatial opinion diffusion that is
driven by graphics processing units (GPUs). Modeling opinion exchange and diffusion …

Simulating crowds and autonomous vehicles

J Charlton, LRM Gonzalez, S Maddock… - … Science XXXVII: Special …, 2020 - Springer
Understanding how people view and interact with autonomous vehicles is important to guide
future directions of research. One such way of aiding understanding is through simulations …

A standardised benchmark for assessing the performance of fixed radius near neighbours

R Chisholm, P Richmond, S Maddock - Euro-Par 2016: Parallel …, 2017 - Springer
Many agent based models require agents to have an awareness of their local peers. The
handling of these fixed radius near neighbours (FRNNs) is often a limiting factor of …

[PDF][PDF] GPU delegation: Toward a generic approach for developping MABS using GPU programming

E Hermellin, F Michel - … of the 2016 International Conference on …, 2016 - aamas.csc.liv.ac.uk
ABSTRACT Using Multi-Agent Based Simulation (MABS), computing resources
requirements often limit the extent to which a model could be experimented. As the number …

Fast simulation of crowd collision avoidance

J Charlton, LRM Gonzalez, S Maddock… - Advances in Computer …, 2019 - Springer
Real-time large-scale crowd simulations with realistic behavior, are important for many
application areas. On CPUs, the ORCA pedestrian steering model is often used for agent …

Democratic population decisions result in robust policy-gradient learning: a parametric study with GPU simulations

P Richmond, L Buesing, M Giugliano, E Vasilaki - PLoS one, 2011 - journals.plos.org
High performance computing on the Graphics Processing Unit (GPU) is an emerging field
driven by the promise of high computational power at a low cost. However, GPU …

[PDF][PDF] A Sketch-based Interface for Real-time Control of Crowd Simulations that Use Navigation Meshes.

LRM Gonzalez, S Maddock - VISIGRAPP (1: GRAPP), 2019 - pdfs.semanticscholar.org
Controlling crowd simulations typically involves tweaking complex parameter sets to attempt
to reach a desired outcome, which can be unintuitive for non-technical users. This paper …