Gamification in computer programming education–systematic literature review

D Kučak, M Kučak - 2022 45th Jubilee International Convention …, 2022 - ieeexplore.ieee.org
Adopting various principles and paradigms in computer programming is challenging in
educating future software engineers. Many of these principles are abstract, so they are often …

A Review on Gamification in e-learning: Effects and Challenges

A Harini - Jurnal Pendidikan, 2023 - jurnal.ut.ac.id
Abstract Information technology has brought us a great deal of technological advancement,
opening up endless possibilities for distance education. E-Learning platforms make it …

Kesulitan peserta didik dalam menyelesaikan soal program linear pada pembelajaran daring

LW Utami, E Hidayanto… - Mosharafa: Jurnal …, 2022 - journal.institutpendidikan.ac.id
Peserta didik mengalami kesulitan dalam pembelajaran daring matematika. Penelitian ini
bertujuan untuk mendeskripsikan kesulitan peserta didik dalam menyelesaikan …

An empirical study of long-term effects of applying gamification principles to an introductory programming courses on a university level

D Kučak, Đ Pašić, L Mršić - International Conference on Intelligent …, 2022 - Springer
Gamification utilizes game mechanics to transform the learning experience into a game,
while game-based learning integrates games into the learning process. However, whether …

[HTML][HTML] Comunicazione Digitale XR: Assessing the impact of extended reality technologies on learning

D Zolezzi, S Iacono, L Martini, GV Vercelli - Computers & Education: X …, 2024 - Elsevier
Abstract “Comunicazione Digitale XR” is a project that exploits the EON-XR platform to
enrich Information Technology education by incorporating interactive 360-degree visuals …

Gamification as an e-learning tool: A Literature Review

P Halachev - E-Learning Innovations Journal, 2024 - el-journal.org
The purpose of the article is to highlight the status of gamification of the educational process
as an element of e-learning. The use of the game space in the educational process requires …

Gamification in Higher Education Database Courses

T Keščec, M Kolarić, I Pancirov… - 2024 47th MIPRO ICT …, 2024 - ieeexplore.ieee.org
Universities are trying to adapt the education process for students, who may benefit from
different approaches to learning. Gamification is an example; it may provide an opportunity …

Multicriteria Model and Information System for Higher Education Teacher's Quality and Performance Management

M Balković - International Conference on Intelligent Computing & …, 2022 - Springer
This paper presents analysis of already existing and documented models for evaluation of
teacher's quality and performance, supplemented by proposed model for management of …

[PDF][PDF] DESIGNING AN ICT TOOL FOR ENTREPRENEURSHIP AS AN ONLINE PLATFORM FOR THE GREENBE ERASMUS PLUS PROJECT.

G CĂRUȚAȘU, G Garais, L STĂNICĂ - Journal of Information Systems & …, 2023 - rau.ro
When designing an online ICT tool for entrepreneurship, several factors need to be
considered. The tool needs to be user-friendly and intuitive. Entrepreneurs are busy …

EduGame-Gamified Interactive Student Seating Chart

D Kucak, L Pupak, L Mrsic - 2023 7th International Symposium …, 2023 - ieeexplore.ieee.org
During the last few years, using digital technologies in education has become a prerequisite
for conducting quality teaching. The COVID-19 pandemic further accelerated this process …