Omnidirectional Virtual Visual Acuity: A User-centric Visual Clarity Metric for Virtual Reality Head-mounted Displays and Environments
Users' perceived image quality of virtual reality head-mounted displays (VR HMDs) is
determined by multiple factors, including the HMD's structure, optical system, display and …
determined by multiple factors, including the HMD's structure, optical system, display and …
Deep Reinforced Navigation of Agents in 2D Platform Video Games
Abstract The use of Artificial Intelligence in Computer Graphics can be applied to video
games to a great extent, from human-computer interaction to character animation. The …
games to a great extent, from human-computer interaction to character animation. The …
[PDF][PDF] LEARNING BASIC ECONOMIC SUBJECT BY USING GRAPHIC INTERACTIVE METHOD
NAM HATTAR - ijrehc.com
In the era of information technology that moves so fast, it affects people's lives a lot. The use
of ICT in various sectors cannot be denied anymore. The education sector is also no …
of ICT in various sectors cannot be denied anymore. The education sector is also no …