Implementing collaborative learning activities in the classroom supported by one-to-one mobile computing: A design-based process
Mobile devices such as PDAs, smartphones and tablet computers are becoming
increasingly popular, setting out opportunities for new ways of communicating and …
increasingly popular, setting out opportunities for new ways of communicating and …
Activating assessment for learning: are we on the way with web 2.0?
D Whitelock - Web 2.0-based e-learning: Applying social informatics …, 2011 - igi-global.com
This chapter examines the role Web 2.0 tools can play in promoting the “assessment for
learning” agenda. It presents a number of cases of peer, self, and computer assessments …
learning” agenda. It presents a number of cases of peer, self, and computer assessments …
ICT for education: a conceptual framework for the sustainable adoption of technology-enhanced learning environments in schools
P Rodríguez, M Nussbaum… - … Pedagogy and Education, 2012 - Taylor & Francis
Currently, the use of information and communication technologies (ICT) in education does
not conclusively demonstrate significant effects on learning. However, not all ICT usage …
not conclusively demonstrate significant effects on learning. However, not all ICT usage …
A monitoring and evaluation scheme for an ICT-supported education program in schools
More than 20 years after ICTs were introduced in schools, solid evidence of their impact on
student attainment is still lacking. Reasons for this include the mismatch between the …
student attainment is still lacking. Reasons for this include the mismatch between the …
Evolutionary development: A model for the design, implementation, and evaluation of ICT for education programmes
P Rodríguez, M Nussbaum… - Journal of Computer …, 2012 - Wiley Online Library
The impact of information and communication technology (ICT) in primary and secondary
education is still an open question. Following review of the available literature, we classify …
education is still an open question. Following review of the available literature, we classify …
The use of high technology in STEM education
V Lakshminarayanan… - Education and Training in …, 2015 - spiedigitallibrary.org
There has been a huge increase in the use of high technology in education. In this paper we
discuss some aspects of technology that have major applications in STEM education …
discuss some aspects of technology that have major applications in STEM education …
Effects of response-driven feedback in computer science learning
JLFF Aleman, D Palmer-Brown… - IEEE transactions on …, 2010 - ieeexplore.ieee.org
This paper presents the results of a project on generating diagnostic feedback for guided
learning in a first-year course on programming and a Master's course on software quality. An …
learning in a first-year course on programming and a Master's course on software quality. An …
Design and development performance-based into mobile learning for TVET
II Mahazir, MN Norazah, D Rosseni, ARA Arif… - Procedia-Social and …, 2015 - Elsevier
In incorporating mobile learning into daily teaching and learning, technologist educators
must initially consider a workable framework to gauge the teaching and learning process …
must initially consider a workable framework to gauge the teaching and learning process …
[图书][B] Computer-supported collaborative learning using augmented and virtual reality in museum education
R Punako Jr - 2018 - search.proquest.com
Recent advancements in the cost, availability, and capability of augmented reality (AR) and
virtual reality (VR) devices and software are spurring their mass distribution to the public …
virtual reality (VR) devices and software are spurring their mass distribution to the public …
Modeling a collaborative answer negotiation activity using IMS-based learning design
R Valdivia, M Nussbaum… - IEEE Transactions on …, 2009 - ieeexplore.ieee.org
This paper describes the design and impact of a face-to-face computer supported
collaborative learning activity named collaborative answer negotiation activity (CANA) …
collaborative learning activity named collaborative answer negotiation activity (CANA) …