Analisis Bibliometrik: Penelitian Game-Based Learning pada Sekolah Menengah 2005-2023

I Muhammad, FA Triansyah, A Fahri… - Jurnal Simki Pedagogia, 2023 - jiped.org
Game based learning is game-based learning that involves games in the educational
process, aiming to increase learning activities. The purpose of this study is to capture …

The effect of game-based learning on academic achievement motivation of elementary school students

T Partovi, MR Razavi - Learning and Motivation, 2019 - Elsevier
Abstract Game-Based Learning is widespread among elementary school students.
Consequences in academic achievement motivation have been studied frequently. The aim …

Efektivitas penggunaan aplikasi kahoot sebagai alat evaluasi pada mahasiswa

F Daryanes, D Ririen - Journal of Natural Science and …, 2020 - ejournal.uin-suska.ac.id
Penelitian ini bertujuan untuk mengetahui efektivitasi aplikasi kahoot sebagai alat evaluasi
pada mahasiswa ditinjau dari motivasi dan atensi mahasiswa. Jenis penelitian ini adalah …

The effects of board games on math skills in children attending prekindergarten and kindergarten: A systematic review

J Balladares, M Miranda, K Cordova - Early Years, 2024 - Taylor & Francis
The study evaluated the effects of board games on children in a range of cognitive areas,
considering both inclusion (ie pre-and post-comparisons, playing style [board games] …

Effects of game-based physical education program on enjoyment in children and adolescents: a systematic review and meta-analysis

W Mo, JB Saibon, Y Li, J Li, Y He - BMC Public Health, 2024 - Springer
Objective The objective of this study was to conduct a systematic review to summarize and
assess the advancements lately made on the enjoyable impacts of game-based physical …

Teaching Primary School Students through Local Cultural Games for Improving Positive Characters.

DA Kurniawan, ND Kiska, L Damayanti - International Journal of Instruction, 2022 - ERIC
Indonesia is a rich country. One of its wealth includes local wisdoms, spread out in the
region. Traditional games are parts of local wisdoms in Indonesia. The purpose of this study …

Increasing quality of learning experience using augmented reality educational games

M Videnovik, V Trajkovik, LV Kiønig, T Vold - Multimedia tools and …, 2020 - Springer
Adequate pedagogical approaches for integration of technology in the learning process
create new opportunities for improving the quality of teaching and learning experiences …

[HTML][HTML] Migration of an Escape room–style educational game to an online environment: Design Thinking methodology

M Videnovik, T Vold, G Dimova, LV Kiønig… - JMIR serious …, 2022 - games.jmir.org
Background The COVID-19 pandemic outbreak has led to a sudden change in education,
closing schools and shifting to online teaching, which has become an enormous challenge …

Traditional children's games: their relevance on skills development among rural zimbabwean children age 3–8 years

F Madondo, J Tsikira - Journal of Research in Childhood …, 2022 - Taylor & Francis
This study demonstrates the richness of traditional children's games as an instructional tool
for promoting holistic child development at the early childhood development (ECD) level …

Augmented reality applications in education and examining key factors affecting the users' behaviors

M Ghobadi, S Shirowzhan, MM Ghiai… - Education …, 2022 - mdpi.com
Augmented Reality (AR) is increasingly influential in education. AR technology allows users
to learn and practice in a simulated environment that enables repetition, correction, and …