Analisis Bibliometrik: Penelitian Game-Based Learning pada Sekolah Menengah 2005-2023
Game based learning is game-based learning that involves games in the educational
process, aiming to increase learning activities. The purpose of this study is to capture …
process, aiming to increase learning activities. The purpose of this study is to capture …
The effect of game-based learning on academic achievement motivation of elementary school students
T Partovi, MR Razavi - Learning and Motivation, 2019 - Elsevier
Abstract Game-Based Learning is widespread among elementary school students.
Consequences in academic achievement motivation have been studied frequently. The aim …
Consequences in academic achievement motivation have been studied frequently. The aim …
Efektivitas penggunaan aplikasi kahoot sebagai alat evaluasi pada mahasiswa
F Daryanes, D Ririen - Journal of Natural Science and …, 2020 - ejournal.uin-suska.ac.id
Penelitian ini bertujuan untuk mengetahui efektivitasi aplikasi kahoot sebagai alat evaluasi
pada mahasiswa ditinjau dari motivasi dan atensi mahasiswa. Jenis penelitian ini adalah …
pada mahasiswa ditinjau dari motivasi dan atensi mahasiswa. Jenis penelitian ini adalah …
The effects of board games on math skills in children attending prekindergarten and kindergarten: A systematic review
J Balladares, M Miranda, K Cordova - Early Years, 2024 - Taylor & Francis
The study evaluated the effects of board games on children in a range of cognitive areas,
considering both inclusion (ie pre-and post-comparisons, playing style [board games] …
considering both inclusion (ie pre-and post-comparisons, playing style [board games] …
Effects of game-based physical education program on enjoyment in children and adolescents: a systematic review and meta-analysis
W Mo, JB Saibon, Y Li, J Li, Y He - BMC Public Health, 2024 - Springer
Objective The objective of this study was to conduct a systematic review to summarize and
assess the advancements lately made on the enjoyable impacts of game-based physical …
assess the advancements lately made on the enjoyable impacts of game-based physical …
Teaching Primary School Students through Local Cultural Games for Improving Positive Characters.
DA Kurniawan, ND Kiska, L Damayanti - International Journal of Instruction, 2022 - ERIC
Indonesia is a rich country. One of its wealth includes local wisdoms, spread out in the
region. Traditional games are parts of local wisdoms in Indonesia. The purpose of this study …
region. Traditional games are parts of local wisdoms in Indonesia. The purpose of this study …
Increasing quality of learning experience using augmented reality educational games
M Videnovik, V Trajkovik, LV Kiønig, T Vold - Multimedia tools and …, 2020 - Springer
Adequate pedagogical approaches for integration of technology in the learning process
create new opportunities for improving the quality of teaching and learning experiences …
create new opportunities for improving the quality of teaching and learning experiences …
[HTML][HTML] Migration of an Escape room–style educational game to an online environment: Design Thinking methodology
M Videnovik, T Vold, G Dimova, LV Kiønig… - JMIR serious …, 2022 - games.jmir.org
Background The COVID-19 pandemic outbreak has led to a sudden change in education,
closing schools and shifting to online teaching, which has become an enormous challenge …
closing schools and shifting to online teaching, which has become an enormous challenge …
Traditional children's games: their relevance on skills development among rural zimbabwean children age 3–8 years
This study demonstrates the richness of traditional children's games as an instructional tool
for promoting holistic child development at the early childhood development (ECD) level …
for promoting holistic child development at the early childhood development (ECD) level …
Augmented reality applications in education and examining key factors affecting the users' behaviors
Augmented Reality (AR) is increasingly influential in education. AR technology allows users
to learn and practice in a simulated environment that enables repetition, correction, and …
to learn and practice in a simulated environment that enables repetition, correction, and …