State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction

E Tretschk, N Kairanda, M BR, R Dabral… - Computer Graphics …, 2023 - Wiley Online Library
Abstract 3D reconstruction of deformable (or non‐rigid) scenes from a set of monocular 2D
image observations is a long‐standing and actively researched area of computer vision and …

Econ: Explicit clothed humans optimized via normal integration

Y Xiu, J Yang, X Cao, D Tzionas… - Proceedings of the …, 2023 - openaccess.thecvf.com
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …

Humannerf: Free-viewpoint rendering of moving people from monocular video

CY Weng, B Curless, PP Srinivasan… - Proceedings of the …, 2022 - openaccess.thecvf.com
We introduce a free-viewpoint rendering method--HumanNeRF--that works on a given
monocular video of a human performing complex body motions, eg a video from YouTube …

Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians

L Hu, H Zhang, Y Zhang, B Zhou… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …

Champ: Controllable and consistent human image animation with 3d parametric guidance

S Zhu, JL Chen, Z Dai, Z Dong, Y Xu, X Cao… - … on Computer Vision, 2025 - Springer
In this study, we introduce a methodology for human image animation by leveraging a 3D
human parametric model within a latent diffusion framework to enhance shape alignment …

Neural fields in visual computing and beyond

Y Xie, T Takikawa, S Saito, O Litany… - Computer Graphics …, 2022 - Wiley Online Library
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …

Icon: Implicit clothed humans obtained from normals

Y Xiu, J Yang, D Tzionas… - 2022 IEEE/CVF …, 2022 - ieeexplore.ieee.org
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …

Gart: Gaussian articulated template models

J Lei, Y Wang, G Pavlakos, L Liu… - Proceedings of the …, 2024 - openaccess.thecvf.com
Abstract We introduce Gaussian Articulated Template Model (GART) an explicit efficient and
expressive representation for non-rigid articulated subject capturing and rendering from …

Vid2avatar: 3d avatar reconstruction from videos in the wild via self-supervised scene decomposition

C Guo, T Jiang, X Chen, J Song… - Proceedings of the …, 2023 - openaccess.thecvf.com
Abstract We present Vid2Avatar, a method to learn human avatars from monocular in-the-
wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …