The case for alternative endpoints in computing education
This paper argues for a re‐examination of the nature and goals of broad computing
education initiatives. Instead of starting with specific values or goals, we instead begin by …
education initiatives. Instead of starting with specific values or goals, we instead begin by …
[HTML][HTML] Digital game-based language learning for vocabulary development
Current literature suggests that one of the impressive benefits of digital game-based
language learning is its potential to create engaging vocabulary learning experiences …
language learning is its potential to create engaging vocabulary learning experiences …
Afrofuturism as critical constructionist design: Building futures from the past and present
Society's ability to collectively address global challenges will require efforts to include
diverse voices, perspectives, and epistemologies. Building on critical design, which …
diverse voices, perspectives, and epistemologies. Building on critical design, which …
Ihde meets Papert: combining postphenomenology and constructionism for a future agenda of philosophy of education in the era of digital technologies
The paper proposes a framework for thinking about digital technologies, including AI, in
education. The framework combines Don Ihde's postphenomenology and Seymour Papert's …
education. The framework combines Don Ihde's postphenomenology and Seymour Papert's …
Craftland is Mathland: Mathematical insight and the generative role of fiber crafts in maker education
There is tremendous excitement around makerspaces for deepening and enriching curricula
across subjects, as well as engaging traditionally marginalized learners in new ways. To …
across subjects, as well as engaging traditionally marginalized learners in new ways. To …
Weaving in: shifts in youth mathematical engagement through weaving
N Thompson - Educational technology research and development, 2024 - Springer
Despite recent efforts to support learners from traditionally minoritized backgrounds in
mathematics, inequities in math achievement and participation still exist, particularly for …
mathematics, inequities in math achievement and participation still exist, particularly for …
Learning programming for mathematical investigations: an instrumental and community of practice approach
In this article, we seek to understand how university students learn to use programming for
mathematical investigations; our precise focus is on how the analysis of social elements in …
mathematical investigations; our precise focus is on how the analysis of social elements in …
[PDF][PDF] Dialogues Without Words: Multispecies and Multimattered Creativity in Maker Education
In response to the tendency of making to control and harness the material world, we propose
the 'creative pluriverse,'which can fit many worlds, as a framework to design and study the …
the 'creative pluriverse,'which can fit many worlds, as a framework to design and study the …
Investigating creative and critical engagement with computing in the Hour of Code (Practical report)
The Hour of Code provides brief stand-alone activities to introduce K-12 learners to
computing concepts and applications. While these activities have successfully reached …
computing concepts and applications. While these activities have successfully reached …
[PDF][PDF] AI education for middle school students: Critically exploring socioscientific issues with machine learning
C Wang - 2023 - scholarship.miami.edu
This paper presents my design and research of a Machine Learning (ML) curriculum for
middle school students to critically explore socioscientific issues. My research focuses on …
middle school students to critically explore socioscientific issues. My research focuses on …