A systematic review of “Hour of Code” research
ABSTRACT Background and Context Hour of Code is one of the largest educational
campaigns implemented. It exposes millions of learners, to an hour of computer science …
campaigns implemented. It exposes millions of learners, to an hour of computer science …
An investigation on primary school students' dispositions towards programming with game-based learning
MC Demirkiran, F Tansu Hocanin - Education and Information …, 2021 - Springer
In the modern education system, new technological teaching aids are used to support
learning, to increase motivation and adaptation of students. Game-based Learning (GBL) is …
learning, to increase motivation and adaptation of students. Game-based Learning (GBL) is …
BlocklyScript: Design and pilot evaluation of an RPG platform game for cultivating computational thinking skills to young students
C Karakasis, S Xinogalos - Informatics in Education, 2020 - ceeol.com
At 21st century Computational Thinking (CT) is considered a fundamental skill that anyone
should possess and develop from a young age. Serious games and more specifically …
should possess and develop from a young age. Serious games and more specifically …
Codaroutine: A serious game for introducing sequential programming concepts to children with autism
M Elshahawy, K Aboelnaga… - 2020 IEEE global …, 2020 - ieeexplore.ieee.org
Problem solving, analyzing the validity of a solution and spotting patterns in data are all
substantial skills needed in the workplace nowadays not only in the programming field …
substantial skills needed in the workplace nowadays not only in the programming field …
Focus-Fight-Finalize (3F): Problem-solving steps extracted from behavioral patterns in block based programming
Ü Çakıroğlu, S Mumcu - Journal of Educational Computing …, 2020 - journals.sagepub.com
This exploratory study attempts to determine problem solving steps in block based
programming environments. The study was carried out throughout one term within Code …
programming environments. The study was carried out throughout one term within Code …
Developing computational thinking for children with autism using a serious game
M Elshahawy, M Bakhaty… - 2020 24th international …, 2020 - ieeexplore.ieee.org
Autism Spectrum Disorder (ASD) refers to a group of life-long conditions that are
characterized by qualitative impairments in social interactions, problem solving and …
characterized by qualitative impairments in social interactions, problem solving and …
Designing, deploying and evaluating an undergraduate course on the “didactics of informatics”
S Xinogalos - … Conference on Technology and Innovation in Learning …, 2022 - Springer
This paper presents the design, deployment and evaluation of an undergraduate course on
the Didactics of Informatics. The course was designed taking into account relevant literature …
the Didactics of Informatics. The course was designed taking into account relevant literature …
Kodlama öğretiminde kullanılan çevrimiçi platformların değerlendirilmesi: Code. org örneği
L Çavdar - 2018 - acikbilim.yok.gov.tr
Bu araştırmada, kodlama öğretiminde kullanılan çevrimiçi platformlardan biri olan Code.
org'un eğitim programı ve yazılımsal özellikleri bakımından bütünsel olarak …
org'un eğitim programı ve yazılımsal özellikleri bakımından bütünsel olarak …
Codymaze: The hour of code in a mixed-reality maze
Recent initiatives promoting code literacy have often focused on engaging children, of
various ages, with several kinds of games or game-like tools based on programming …
various ages, with several kinds of games or game-like tools based on programming …
[PDF][PDF] Revising a game-based learning platform for computational skills in education
A Steinmaurer - Master's thesis, 2019 - researchgate.net
This thesis describes the further development and introduction of a pedagogical concept in
sCool. The sCool system consists of two components: a mobile video game for students and …
sCool. The sCool system consists of two components: a mobile video game for students and …