A systematic review of “Hour of Code” research

J Yauney, SR Bartholomew, P Rich - Computer Science Education, 2023 - Taylor & Francis
ABSTRACT Background and Context Hour of Code is one of the largest educational
campaigns implemented. It exposes millions of learners, to an hour of computer science …

An investigation on primary school students' dispositions towards programming with game-based learning

MC Demirkiran, F Tansu Hocanin - Education and Information …, 2021 - Springer
In the modern education system, new technological teaching aids are used to support
learning, to increase motivation and adaptation of students. Game-based Learning (GBL) is …

BlocklyScript: Design and pilot evaluation of an RPG platform game for cultivating computational thinking skills to young students

C Karakasis, S Xinogalos - Informatics in Education, 2020 - ceeol.com
At 21st century Computational Thinking (CT) is considered a fundamental skill that anyone
should possess and develop from a young age. Serious games and more specifically …

Codaroutine: A serious game for introducing sequential programming concepts to children with autism

M Elshahawy, K Aboelnaga… - 2020 IEEE global …, 2020 - ieeexplore.ieee.org
Problem solving, analyzing the validity of a solution and spotting patterns in data are all
substantial skills needed in the workplace nowadays not only in the programming field …

Focus-Fight-Finalize (3F): Problem-solving steps extracted from behavioral patterns in block based programming

Ü Çakıroğlu, S Mumcu - Journal of Educational Computing …, 2020 - journals.sagepub.com
This exploratory study attempts to determine problem solving steps in block based
programming environments. The study was carried out throughout one term within Code …

Developing computational thinking for children with autism using a serious game

M Elshahawy, M Bakhaty… - 2020 24th international …, 2020 - ieeexplore.ieee.org
Autism Spectrum Disorder (ASD) refers to a group of life-long conditions that are
characterized by qualitative impairments in social interactions, problem solving and …

Designing, deploying and evaluating an undergraduate course on the “didactics of informatics”

S Xinogalos - … Conference on Technology and Innovation in Learning …, 2022 - Springer
This paper presents the design, deployment and evaluation of an undergraduate course on
the Didactics of Informatics. The course was designed taking into account relevant literature …

Kodlama öğretiminde kullanılan çevrimiçi platformların değerlendirilmesi: Code. org örneği

L Çavdar - 2018 - acikbilim.yok.gov.tr
Bu araştırmada, kodlama öğretiminde kullanılan çevrimiçi platformlardan biri olan Code.
org'un eğitim programı ve yazılımsal özellikleri bakımından bütünsel olarak …

Codymaze: The hour of code in a mixed-reality maze

L Klopfenstein, S Delpriori, B Paolini… - INTED2018 …, 2018 - library.iated.org
Recent initiatives promoting code literacy have often focused on engaging children, of
various ages, with several kinds of games or game-like tools based on programming …

[PDF][PDF] Revising a game-based learning platform for computational skills in education

A Steinmaurer - Master's thesis, 2019 - researchgate.net
This thesis describes the further development and introduction of a pedagogical concept in
sCool. The sCool system consists of two components: a mobile video game for students and …