[HTML][HTML] Image Synthesis Pipeline for CNN-Based Sensing Systems

V Frolov, B Faizov, V Shakhuro, V Sanzharov… - Sensors, 2022 - mdpi.com
The rapid development of machine learning technologies in recent years has led to the
emergence of CNN-based sensors or ML-enabled smart sensor systems, which are …

StyleTerrain: A novel disentangled generative model for controllable high-quality procedural terrain generation

YL Huang, XF Yuan - Computers & Graphics, 2023 - Elsevier
Terrain is a vital element in construction of virtual scene in the digital era. Despite
considerable progress has been made in Generative Adversarial Network (GAN) based …

Generating a terrain-robustness benchmark for legged locomotion: A prototype via terrain authoring and active learning

C Zhang, L Yang - 2023 IEEE International Conference on …, 2023 - ieeexplore.ieee.org
Terrain-aware locomotion has become an emerging topic in legged robotics. However, it is
hard to generate diverse, challenging, and realistic unstructured terrains in simulation, which …

Procedural terrain generation using generative adversarial networks

G Voulgaris, I Mademlis, I Pitas - 2021 29th European Signal …, 2021 - ieeexplore.ieee.org
Synthetic terrain realism is critical in VR applications based on computer graphics (eg,
games, simulations). Although fast procedural algorithms for automated terrain generation …

Dual critic conditional Wasserstein GAN for height-map generation

N Ramos, P Santos, J Dias - … of the 18th International Conference on the …, 2023 - dl.acm.org
Traditionally, video-game maps are either made by hand, requiring many man-hours to
produce good results, or made using Procedural Content Generation (PCG) techniques …

Using software agents in a distributed computing system for procedural planetoid terrain generation

Y Levus, R Westermann, M Morozov… - 2022 IEEE 17th …, 2022 - ieeexplore.ieee.org
Procedural terrain generation is becoming more widespread with numerous applications in
different domains, like video games, movies, and simulations. As the need for content size …

Artificiale Rilievo GAN-generated architectural sculptural relief

K Steinfeld, T Tebbecke, G Grigoriadis… - Design Modelling …, 2022 - Springer
Abstract This paper describes “Artificiale Rilievo”, the first work of architectural sculptural
relief produced by a generative adversarial network (GAN). Technically, the authors present …

Система генерации наборов изображений для задач компьютерного зрения на основе фотореалистичного рендеринга

ВВ Санжаров, ВА Фролов, АГ Волобой… - … математики им. МВ …, 2020 - mathnet.ru
В данной работе предлагается подход к генерации наборов изображений путем
фотореалистичного рендеринга с управляемой рандомизацией параметров 3D-сцен …

Comparative analysis of machine learning techniques for island heightmap generation

D Demergis - 2021 International Joint Conference on Neural …, 2021 - ieeexplore.ieee.org
Traditional approaches to terrain heightmap generation rely on geometric methods to
generate a matrix of elevation values using noise functions. More advanced approaches …

Multilayer Map Generation Using Attribute Loss Functions

R Tang, P Sweetser - Proceedings of the 18th International Conference …, 2023 - dl.acm.org
Procedural Content Generation via Machine Learning (PCGML) has been studied to
generate terrain maps, but many studies focus on height maps and lack human control. We …