A survey on developing personalized content services in museums
D Kosmopoulos, G Styliaras - Pervasive and Mobile Computing, 2018 - Elsevier
The personalized content services in museums are motivated by the need to enhance the
visitors' experience through recommendations which consider the context of their visit, and …
visitors' experience through recommendations which consider the context of their visit, and …
[PDF][PDF] Recursos digitales autónomos mediante realidad aumentada
JC Arribas, SM Gutiérrez, MC Gil… - … de Educación a Distancia, 2014 - redalyc.org
RESUMEN Aún existen en la actualidad limitaciones a la hora de enseñar conceptos que
requieren la manipulación o visualización de objetos que no están al alcance de todos, bien …
requieren la manipulación o visualización de objetos que no están al alcance de todos, bien …
Enhancing art gallery visitors' learning experience using wearable augmented reality: generic learning outcomes perspective
The potential of Information and Communication Technology-enhanced visitor learning
experience is increasing with the advancement of new and emerging technologies in art …
experience is increasing with the advancement of new and emerging technologies in art …
Exploring the potential of a location based augmented reality game for language learning
D Richardson - International Journal of Game-Based Learning …, 2016 - igi-global.com
This paper adds to the small but growing body of research into the potential of augmented
reality games for teaching and learning English as a foreign language (EFL). It explores the …
reality games for teaching and learning English as a foreign language (EFL). It explores the …
Effect of augmented reality environments on cognitive load: pedagogical effect, instructional design, motivation and interaction interfaces.
E İbili - International Journal of Progressive Education, 2019 - ERIC
The aim of this study was to explain the relationship between cognitive load and the effects
of augmented reality (AR) learning environments. To achieve this aim, firstly, the studies of …
of augmented reality (AR) learning environments. To achieve this aim, firstly, the studies of …
Preparing augmented reality learning content should be easy: UNED ARLE—an authoring tool for augmented reality learning environments
The purpose of this study was to investigate how an augmented reality learning environment
system (UNED ARLE) can be used both by teachers and students to add virtual content into …
system (UNED ARLE) can be used both by teachers and students to add virtual content into …
Modern technologies and mobile apps in developing speaking skill
RA Eshankulovna - Linguistics and Culture Review, 2021 - lingcure.org
Speaking is one of the abilities that students must develop when studying English. Speaking
is a necessary technique for communication. Improving pupils' speaking ability has long …
is a necessary technique for communication. Improving pupils' speaking ability has long …
Impact of AR-based collaborative learning approach on knowledge gain of engineering students in embedded system course
Collaborative learning is the favored approach educators use to inculcate social skills and
promote peer interactions in students. Embedded Systems is a compulsory Electronics and …
promote peer interactions in students. Embedded Systems is a compulsory Electronics and …
Of embodied action and sensors: Knowledge and expertise sharing in industrial set-up
AFP De Carvalho, S Hoffmann, D Abele… - Computer Supported …, 2018 - Springer
Abstract Knowledge and expertise sharing has long been an important theme in CSCW and,
importantly, one that has frequently challenged a prevailing view concerning knowledge …
importantly, one that has frequently challenged a prevailing view concerning knowledge …
[图书][B] Augmented education: Bringing real and virtual learning together
Including relevant case studies and interviews with practitioners, Augmented Education
explores the nature of learning where the'real world'is augmented by use of the virtual to …
explores the nature of learning where the'real world'is augmented by use of the virtual to …