Intersecting realms: a cross-disciplinary examination of VR quality of experience research

A Zheleva, L De Marez, D Talsma, K Bombeke - Virtual Reality, 2024 - Springer
The advent of virtual reality (VR) technology has necessitated a reevaluation of quality of
experience (QoE) models. While numerous recent efforts have been dedicated to creating …

An Extensive Integrative Literature Review of Quality of Experience in Virtual Reality

A Zheleva, W Durnez, L De Marez, D Talsma… - 2023 - researchsquare.com
The development and rapid adoption of virtual reality (VR) have brought with it the need to
redefine the concept of quality of user experience (QoE). To date, QoE models for VR have …

A holistic quality taxonomy for virtual reality experiences

A Hameed, S Möller, A Perkis - Frontiers in Virtual Reality, 2024 - frontiersin.org
The rapid advancement of virtual reality (VR) technology has brought many immersive
experiences, each designed to transport users into captivating virtual worlds. While these …

A subjective and behavioral assessment of affordances in virtual architectural walkthroughs

A Hameed, A Perkis - Applied Sciences, 2021 - mdpi.com
Immersive technologies, such as VR, offer first-person experiences using depth perception
and spatial awareness that elucidate a sense of space impossible with traditional …

User evaluation of a storytelling application assisting visitors in protected nature areas

A Hameed, ØS Klungre, A Perkis, G Bolme… - … on Interactive Digital …, 2021 - Springer
Storytelling has been part of human culture throughout history. Stories become profound
when they are related to real places. In this paper we look at the use of location-based …

Serious storytelling in virtual reality: The role of digital narrative to trigger mediated presence and behavioral responses

S Irshad, A Perkis - Extended Abstracts of the 2020 Annual Symposium …, 2020 - dl.acm.org
Virtual Reality (VR) can administer a narrative rich, high-fidelity environment that provides a
fully immersive and interactive experience for use in serious games. VR serious games are …