The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

Unobtrusive interaction: a systematic literature review and expert survey

TCK Kwok, P Kiefer, M Raubal - Human–Computer Interaction, 2024 - Taylor & Francis
Unobtrusiveness has been highlighted as an important design principle in Human-
Computer Interaction (HCI). However, the understanding of unobtrusiveness in the literature …

Strategies to reduce visual attention changes while learning and training in extended reality environments

L Bautista, F Maradei, G Pedraza - International Journal on Interactive …, 2023 - Springer
Computer-Based training (CBT) is a widely used strategy in interactive learning and skills
training to provide the trainee with information while in training. Extended Reality (XR) is a …

Directing versus attracting attention: Exploring the effectiveness of central and peripheral cues in panoramic videos

A Schmitz, A MacQuarrie, S Julier… - … IEEE Conference on …, 2020 - ieeexplore.ieee.org
Filmmakers of panoramic videos frequently struggle to guide attention to Regions of Interest
(ROIs) due to consumers' freedom to explore. Some researchers hypothesize that peripheral …

Flicker Augmentations: Rapid Brightness Modulation for Real-World Visual Guidance using Augmented Reality

J Sutton, T Langlotz, A Plopski, K Hornbæk - Proceedings of the CHI …, 2024 - dl.acm.org
Providing attention guidance, such as assisting in search tasks, is a prominent use for
Augmented Reality. Typically, this is achieved by graphically overlaying geometrical shapes …

Extended reality visual guidance for industrial environments: A scoping review

L Pietschmann, T Bohné… - 2022 IEEE 3rd International …, 2022 - ieeexplore.ieee.org
Visual Guidance (VG) techniques in combination with Extended Reality (XR) technology
promise to innovate workforce augmentation, especially in industrial environments …

Illuminatedzoom: spatially varying magnified vision using periodically zooming eyeglasses and a high-speed projector

T Ueda, D Iwai, K Sato - Optics Express, 2021 - opg.optica.org
Spatial zooming and magnification, which control the size of only a portion of a scene while
maintaining its context, is an essential interaction technique in augmented reality (AR) …

Towards VR attention guidance: environment-dependent perceptual threshold for stereo inverse brightness modulation

S Grogorick, JP Tauscher, G Albuquerque… - ACM Symposium on …, 2019 - dl.acm.org
In this paper, we propose a new method for attention and gaze redirection, specifically
designed for immersive stereo displays. Exploiting the dual nature of stereo imagery, our …

HiveFive360: Extending the VR Gaze Guidance Technique HiveFive to Highlight Out-Of-FOV Targets

S Kergaßner, N Doerr, M Wieland, M Fuchs… - Proceedings of Mensch …, 2024 - dl.acm.org
Modern display technologies, particularly those supporting 360° content, are increasingly
used for immersive experiences in a variety of domains. However, information outside of the …

Stereo inverse brightness modulation for guidance in dynamic panorama videos in virtual reality

S Grogorick, JP Tauscher, N Heesen… - Computer Graphics …, 2020 - Wiley Online Library
The peak of virtual reality offers new exciting possibilities for the creation of media content
but also poses new challenges. Some areas of interest might be overlooked because the …