Effectiveness of gamification in the engagement of students

L da Rocha Seixas, AS Gomes… - Computers in Human …, 2016 - Elsevier
This research aims to evaluate the effectiveness of gamification platforms as a strategy for
the engagement of students from the 8th year of elementary school in Brazil. We chose two …

Making learning interesting and its application to the science classroom

BM Jack, H Lin - Studies in Science Education, 2017 - Taylor & Francis
Generations of students are graduating from secondary school disinterested in post-
secondary study of science or pursuing careers in science-related fields beyond formal …

THE EFFECT OF USING QUIZIZZ TO EFL STUDENTS'ENGAGEMENT AND LEARNING OUTCOME

A Munawir, NP Hasbi - English Review: Journal of English …, 2021 - journal.uniku.ac.id
The objectives of the research are to find out the extent of students' engagement in EFL
learning before using Quizizz application, to find out students' score results from the test …

Games based learning in accounting education–which dimensions are the most relevant?

R Silva, R Rodrigues, C Leal - Accounting Education, 2021 - Taylor & Francis
As new technologies pave the way to increasingly sophisticated and academically relevant
experiences, gamification of the learning process, regardless of the field of expertise …

Multimodal student engagement recognition in prosocial games

A Psaltis, KC Apostolakis… - IEEE Transactions on …, 2017 - ieeexplore.ieee.org
In this paper, we address the problem of recognizing student engagement in prosocial
games by exploiting engagement cues from different input modalities. Since engagement is …

Factors that promote interest and engagement in learning mathematics for low-achieving primary students across three learning settings

A Roche, A Gervasoni, P Kalogeropoulos - … Education Research Journal, 2023 - Springer
This study explored the mathematics engagement of Australian primary students who
currently struggle with mathematics learning and who participated in an intervention …

Development of Gamification-Based E-Learning on Web Design Topic.

F Pradana, P Setyosari, S Ulfa… - International Journal of …, 2023 - search.ebscohost.com
Learning methods have given ways of those aided by technological advances. The
approach known as Student-Centered Learning (SCL) is the foundation of e-learning …

Boys' music? School context and middle-school boys' musical choices

KS Bennetts - Music Education Research, 2013 - Taylor & Francis
This article focusses primarily on the findings relating to the musical participation of boys in
one Melbourne school. As part of a project that investigated boys' attitudes and participation …

Gamification and computer science students' activity

M Garcia-Iruela, MJ Fonseca, R Hijon-Neira… - Ieee …, 2020 - ieeexplore.ieee.org
Students' participation and motivation are of great importance in their learning process. The
decrease in attendance and difficulties in stimulating students' activity makes it necessary to …

Gamificaçao como estratégia no engajamento de estudantes do ensino fundamental

L da Rocha Seixas, AS Gomes… - … on Computers in …, 2014 - milanesa.ime.usp.br
Esta pesquisa teve como objetivo avaliar a efetividade da utilização de Gamificação como
estratégia sobre o engajamento de alunos do 9o ano do ensino fundamental. Para tanto, foi …