Spatial motion doodles: Sketching animation in vr using hand gestures and laban motion analysis

M Garcia, R Ronfard, MP Cani - … of the 12th ACM SIGGRAPH Conference …, 2019 - dl.acm.org
We present a method for easily drafting expressive character animation by playing with
instrumented rigid objects. We parse the input 6D trajectories (position and orientation over …

Storyboarding in extended reality: a comparison between two tabletop solutions

F Manuri, F De Pace, V Carrescia, S Piumatti, A Sanna - 2024 - researchsquare.com
Storyboards are one of the most effective methods to pre-visualize a story: a sequence of
illustrations or pictures portraying settings, characters, actions, and events. This graphical …

3A2A: A Character Animation Pipeline for 3D-Assisted 2D-Animation

O Dadfar, N Pollard - Image and Graphics: 11th International Conference …, 2021 - Springer
Abstract 2D hand-drawn character animation requires a substantial amount of time and
drawing experience, turning away many interested in the field based on their lack of drawing …

Immersive prototyping for rigid body animation

D Liu, G Fei, Z Huang - Journal of Physics: Conference Series, 2020 - iopscience.iop.org
Prototyping is a vital process of artistic creation. Easy-to-use and animated prototyping helps
designers to express their ideas and inspire the team to be more productive. Immersive …

[PDF][PDF] Assisting Storyboarders in Expressive 3D Pose Creation with a 2D Sketch-based Interface.

S Mouajjah, C Plessiet - VISIGRAPP (2: HUCAPP), 2022 - scitepress.org
Storyboarding is an ideation and prototyping process that constitutes one of the keystones in
visual and narrative productions, such as filmmaking and performing arts. During this step …

3D Character Posing from 2D Sketches for Storyboarding

S Mouajjah, C Plessiet - 2021 7th International HCI and UX …, 2021 - ieeexplore.ieee.org
Storyboard is a critical stage in the 3D animated movie production field. It defines the
breakdown, the shots, the main actions, and offers the first visual appearance of the …

[PDF][PDF] Sketch-based per-frame inverse kinematics.

M Mahmudi, P Harish, B Le Callennec… - Symposium on Computer …, 2016 - diglib.eg.org
We present a method that uses a sketch-based interface in conjunction with a parallelized
per-frame inverse kinematics (Parallel-PFIK) method for the purpose of motion editing. The …