Convolutional-neural network-based image crowd counting: Review, categorization, analysis, and performance evaluation
Traditional handcrafted crowd-counting techniques in an image are currently transformed
via machine-learning and artificial-intelligence techniques into intelligent crowd-counting …
via machine-learning and artificial-intelligence techniques into intelligent crowd-counting …
Learning an animatable detailed 3D face model from in-the-wild images
While current monocular 3D face reconstruction methods can recover fine geometric details,
they suffer several limitations. Some methods produce faces that cannot be realistically …
they suffer several limitations. Some methods produce faces that cannot be realistically …
Learning category-specific mesh reconstruction from image collections
We present a learning framework for recovering the 3D shape, camera, and texture of an
object from a single image. The shape is represented as a deformable 3D mesh model of an …
object from a single image. The shape is represented as a deformable 3D mesh model of an …
X2face: A network for controlling face generation using images, audio, and pose codes
The objective of this paper is a neural network model that controls the pose and expression
of a given face, using another face or modality (eg audio). This model can then be used for …
of a given face, using another face or modality (eg audio). This model can then be used for …
Ganfit: Generative adversarial network fitting for high fidelity 3d face reconstruction
In the past few years, a lot of work has been done towards reconstructing the 3D facial
structure from single images by capitalizing on the power of Deep Convolutional Neural …
structure from single images by capitalizing on the power of Deep Convolutional Neural …
The relightables: Volumetric performance capture of humans with realistic relighting
We present" The Relightables", a volumetric capture system for photorealistic and high
quality relightable full-body performance capture. While significant progress has been made …
quality relightable full-body performance capture. While significant progress has been made …
Texture fields: Learning texture representations in function space
M Oechsle, L Mescheder, M Niemeyer… - Proceedings of the …, 2019 - openaccess.thecvf.com
In recent years, substantial progress has been achieved in learning-based reconstruction of
3D objects. At the same time, generative models were proposed that can generate highly …
3D objects. At the same time, generative models were proposed that can generate highly …
Sfsnet: Learning shape, reflectance and illuminance of facesin the wild'
S Sengupta, A Kanazawa… - Proceedings of the …, 2018 - openaccess.thecvf.com
We present SfSNet, an end-to-end learning framework for producing an accurate
decomposition of an unconstrained human face image into shape, reflectance and …
decomposition of an unconstrained human face image into shape, reflectance and …
Latent space physics: Towards learning the temporal evolution of fluid flow
We propose a method for the data‐driven inference of temporal evolutions of physical
functions with deep learning. More specifically, we target fluid flow problems, and we …
functions with deep learning. More specifically, we target fluid flow problems, and we …
AvatarMe: Realistically Renderable 3D Facial Reconstruction" in-the-wild"
Over the last years, with the advent of Generative Adversarial Networks (GANs), many face
analysis tasks have accomplished astounding performance, with applications including, but …
analysis tasks have accomplished astounding performance, with applications including, but …