Predicting gaze-based target selection in augmented reality headsets based on eye and head endpoint distributions
Target selection is a fundamental task in interactive Augmented Reality (AR) systems.
Predicting the intended target of selection in such systems can provide users with a smooth …
Predicting the intended target of selection in such systems can provide users with a smooth …
Classifying head movements to separate head-gaze and head gestures as distinct modes of input
Head movement is widely used as a uniform type of input for human-computer interaction.
However, there are fundamental differences between head movements coupled with gaze in …
However, there are fundamental differences between head movements coupled with gaze in …
Speech-augmented cone-of-vision for exploratory data analysis
Mutual awareness of visual attention is crucial for successful collaboration. Previous
research has explored various ways to represent visual attention, such as field-of-view …
research has explored various ways to represent visual attention, such as field-of-view …
LaserDex: Improvising Spatial Tasks Using Deictic Gestures and Laser Pointing for Human–Robot Collaboration in Construction
In the context of the unstructured and fast-changing construction environment, the
adaptability of robots to human improvisation is crucial. However, existing construction …
adaptability of robots to human improvisation is crucial. However, existing construction …
CasualGaze: Towards Modeling and Recognizing Casual Gaze Behavior for Efficient Gaze-based Object Selection
We present CasualGaze, a novel eye-gaze-based target selection technique to support
natural and casual eye-gaze input. Unlike existing solutions that require users to keep the …
natural and casual eye-gaze input. Unlike existing solutions that require users to keep the …
The Impact of Visual Field Size on Eye-Head Coordination During Cognitive Processing
This study investigates the influence of visual cognitive processing on coordinated eye and
head movements, aiming to elucidate the intricate relationship between eye-head …
head movements, aiming to elucidate the intricate relationship between eye-head …
Fovea Prediction Model in VR
We propose a lightweight deep learning approach for gaze estimation representing the
visual field as three distinct regions: fovea, near, and far peripheral. Each region is modelled …
visual field as three distinct regions: fovea, near, and far peripheral. Each region is modelled …
[图书][B] Coordinated eye and head movements for gaze interaction in 3D environments
L Sidenmark - 2023 - search.proquest.com
Gaze is attractive for interaction, as we naturally look at objects we are interested in. As a
result, gaze has received significant attention within human-computer interaction as an input …
result, gaze has received significant attention within human-computer interaction as an input …