Predicting gaze-based target selection in augmented reality headsets based on eye and head endpoint distributions

Y Wei, R Shi, D Yu, Y Wang, Y Li, L Yu… - Proceedings of the 2023 …, 2023 - dl.acm.org
Target selection is a fundamental task in interactive Augmented Reality (AR) systems.
Predicting the intended target of selection in such systems can provide users with a smooth …

Classifying head movements to separate head-gaze and head gestures as distinct modes of input

BJ Hou, J Newn, L Sidenmark, A Ahmad Khan… - Proceedings of the …, 2023 - dl.acm.org
Head movement is widely used as a uniform type of input for human-computer interaction.
However, there are fundamental differences between head movements coupled with gaze in …

Speech-augmented cone-of-vision for exploratory data analysis

R Bovo, D Giunchi, L Sidenmark, J Newn… - Proceedings of the …, 2023 - dl.acm.org
Mutual awareness of visual attention is crucial for successful collaboration. Previous
research has explored various ways to represent visual attention, such as field-of-view …

LaserDex: Improvising Spatial Tasks Using Deictic Gestures and Laser Pointing for Human–Robot Collaboration in Construction

S Yoon, M Park, CR Ahn - Journal of Computing in Civil …, 2024 - ascelibrary.org
In the context of the unstructured and fast-changing construction environment, the
adaptability of robots to human improvisation is crucial. However, existing construction …

CasualGaze: Towards Modeling and Recognizing Casual Gaze Behavior for Efficient Gaze-based Object Selection

Y Shi, Y Yan, Z Li, C Liang, Y Wang, C Yu… - arXiv preprint arXiv …, 2024 - arxiv.org
We present CasualGaze, a novel eye-gaze-based target selection technique to support
natural and casual eye-gaze input. Unlike existing solutions that require users to keep the …

The Impact of Visual Field Size on Eye-Head Coordination During Cognitive Processing

Y FANG, S SHIOIRI - Interdisciplinary Information Sciences, 2024 - jstage.jst.go.jp
This study investigates the influence of visual cognitive processing on coordinated eye and
head movements, aiming to elucidate the intricate relationship between eye-head …

Fovea Prediction Model in VR

D Giunchi, R Bovo, N Bhatia, T Heinis… - 2024 IEEE Conference …, 2024 - ieeexplore.ieee.org
We propose a lightweight deep learning approach for gaze estimation representing the
visual field as three distinct regions: fovea, near, and far peripheral. Each region is modelled …

[图书][B] Coordinated eye and head movements for gaze interaction in 3D environments

L Sidenmark - 2023 - search.proquest.com
Gaze is attractive for interaction, as we naturally look at objects we are interested in. As a
result, gaze has received significant attention within human-computer interaction as an input …