An agile new research framework for hybrid human-AI teaming: Trust, transparency, and transferability

S Caldwell, P Sweetser, N O'donnell… - ACM Transactions on …, 2022 - dl.acm.org
We propose a new research framework by which the nascent discipline of human-AI
teaming can be explored within experimental environments in preparation for transferal to …

Understanding player patterns by combining knowledge-based data abstraction with interactive visualization

N Javvaji, C Harteveld, M Seif El-Nasr - Proceedings of the annual …, 2020 - dl.acm.org
Digital games are often created with large virtual worlds and a high number of degrees of
freedom for players. For analyzing patterns of play, it is imperative to consider all features …

A best practice for gamification in large companies: An extensive study focusing inter-generational acceptance

P Caserman, KA Baumgartner, S Göbel… - Multimedia Tools and …, 2024 - Springer
Gamification is increasingly successful in the field of education and health. However,
beyond call-centers and applications in human resources, its utilization within companies …

“Rather Solve the Problem from Scratch”: Gamesploring Human-Machine Collaboration for Optimizing the Debris Collection Problem

A Ulusan, U Narayan, S Snodgrass, O Ergun… - Proceedings of the 27th …, 2022 - dl.acm.org
Optimizing operations on critical infrastructure networks is key to reducing the impact of
disruptive events. In this paper, we explore the potential of having humans and algorithms …

Organization Preference Knowledge Acquisition of Multi-Platform Aircraft Mission System Utilizing Frequent Closed Itemset Mining

Y Wu, M Wang, W Chu, G Wang - Aerospace, 2023 - mdpi.com
Organization preference knowledge is critical to enhancing the intelligence and efficiency of
the multi-platform aircraft mission system (MPAMS), particularly the collaboration tactics of …

The Untapped Potential of Escape Rooms as Gamified Research Environments

E Kleinman, C Harteveld - Companion Proceedings of the 2024 Annual …, 2024 - dl.acm.org
While it is long established that games are excellent environments for studying facets of
human behavior and human-computer interaction, escape rooms, a type of immersive …

Enhancing ESL Writing Instruction Using Headgram

N Hassan, NA Halil, MAM Mohzan, HA Zubir - Proceedings, 2022 - mdpi.com
Language instructors have long focused on improving students' competency. The greatest
methods for involving students in the classroom are constantly evolving to meet the …

[PDF][PDF] Enhancing ESL Writing Instruction Using Headgram. Proceedings 2022, 82, 41

N Hassan, NA Halil, MAM Mohzan… - … Academic Symposium of …, 2022 - core.ac.uk
Language instructors have long focused on improving students' competency. The greatest
methods for involving students in the classroom are constantly evolving to meet the …