Trends in expert system development: A practicum content analysis in vocational education for over grow pandemic learning problems

A Ana - Indonesian Journal of Science and Technology, 2020 - ejournal.kjpupi.id
The impact of the COVID-19 has emerged as a varied issue, ranging from the economy,
society's social order, and education, especially when social and physical distancing have …

Effects of virtual reality enriched science laboratory activities on pre-service science teachers' science process skills

H Artun, A Durukan, A Temur - Education and Information Technologies, 2020 - Springer
Innovative instructional technologies, especially virtual reality devices, are becoming more
prominent and feasible in science education. Concerning science laboratories, activities …

Mobile virtual reality to develop a virtual laboratorium for the subject of digital engineering

M Khairudin, AK Triatmaja, WJ Istanto, MNA Azman - 2019 - learntechlib.org
This paper provides development of a virtual laboratorium for the subject of digital
engineering. The virtual digital engineering laboratory based on mobile virtual reality is a …

The effect of using proteus software as a virtual laboratory on student learning outcomes

BD Waluyo, S Bintang… - … : Jurnal Kajian, Penelitian …, 2021 - journal.ummat.ac.id
This study aimed to measure and determine the effect of using Proteus software as a virtual
laboratory on basic electronics subjects. Object The population in this study was 32 students …

Contribution of virtual reality technology to increase student interest in vocational high schools

FI Maulana, G Pangestu, AVD Sano… - … technology and its …, 2021 - ieeexplore.ieee.org
This research investigates the feasibility of school-based learning using Virtual Reality
technology in Electric Power Generation learning during the COVID-19 pandemic. This …

The effectiveness of using virtual reality-based virtual Laboratories in the internet of things Course

S Safiatuddin, R Asnawi - Jurnal Penelitian Pendidikan IPA, 2023 - jppipa.unram.ac.id
The purpose of this study was to determine the effectiveness of using Virtual Reality-Based
virtual laboratories on student learning outcomes in the Internet of Things Course in the …

Use of Arduino Microcontroller and Proteus Software in Physics Lesson in Review of Mathematics Ability and Critical Thinking Skills

M Matsun, B Boisandi, IN Sari, S Hadiati… - Jurnal Penelitian …, 2021 - jppipa.unram.ac.id
This study aims to determine the effect and interaction of the use of learning media,
mathematical abilities, and critical thinking skills on student achievement. The design of this …

[HTML][HTML] Virtual Environment in Engineering Education: The Role of Guidance, Knowledge and Skills Development in Electronic Circuits Teaching

C Tokatlidis, S Rapti, S Tselegkaridis, T Sapounidis… - Education …, 2024 - mdpi.com
Information and Communication Technologies can create effective learning experiences
and might enhance students' knowledge and skills. In particular, virtual technologies are …

Conducting field programmable gate array experiments using augmented reality and virtual reality: A review

A Kaur, A Mantri, KR Ramkumar… - 2021 6th International …, 2021 - ieeexplore.ieee.org
Field Programmable Gate Array (FPGA) is a volatile semiconductor device that can be
programmed or reprogrammed to the required functionality after manufacturing. FPGA is one …

Development of virtual reality application to increase student learning motivation with interactive learning in vocational education

FI Maulana, A Purnomo - IOP Conference Series: Materials …, 2021 - iopscience.iop.org
Abstract In Vocational Education, learning by doing is very important to complement the
concept of learning with technical introduction to maximize the results of the material …