A systematic review on the visualization of avatars and agents in ar & vr displayed using head-mounted displays

F Weidner, G Boettcher, SA Arboleda… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Augmented Reality (AR) and Virtual Reality (VR) are pushing from the labs towards
consumers, especially with social applications. These applications require visual …

Is high-fidelity important for human-like virtual avatars in human computer interactions?

Q Cao, H Yu, P Charisse, S Qiao… - International Journal of …, 2023 - sciltp.com
As virtual avatars have become increasingly popular in recent years, current needs indicate
that “interactivity” is crucial for inducing a positive response from users towards these …

Avatar embodiment. a standardized questionnaire

TC Peck, M Gonzalez-Franco - Frontiers in Virtual Reality, 2021 - frontiersin.org
The aim of this paper is to further the understanding of embodiment by 1) analytically
determining the components defining embodiment, 2) increasing comparability and …

More kawaii than a real-person live streamer: understanding how the otaku community engages with and perceives virtual YouTubers

Z Lu, C Shen, J Li, H Shen, D Wigdor - … of the 2021 CHI Conference on …, 2021 - dl.acm.org
Live streaming has become increasingly popular, with most streamers presenting their real-
life appearance. However, Virtual YouTubers (VTubers), virtual 2D or 3D avatars that are …

Photorealistic audio-driven video portraits

X Wen, M Wang, C Richardt, ZY Chen… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
Video portraits are common in a variety of applications, such as videoconferencing, news
broadcasting, and virtual education and training. We present a novel method to synthesize …

Meeting your virtual twin: Effects of photorealism and personalization on embodiment, self-identification and perception of self-avatars in virtual reality

A Salagean, E Crellin, M Parsons, D Cosker… - Proceedings of the …, 2023 - dl.acm.org
Embodying virtual twins–photorealistic and personalized avatars–will soon be easily
achievable in consumer-grade VR. For the first time, we explored how photorealism and …

Impact of avatar facial anthropomorphism on body ownership, attractiveness and social presence in collaborative tasks in immersive virtual environments

C Dubosc, G Gorisse, O Christmann, S Fleury… - Computers & …, 2021 - Elsevier
Effective collaboration in immersive virtual environments requires to be able to communicate
flawlessly using both verbal and non-verbal communication. We present two experiments …

Avatar design in Metaverse: the effect of avatar-user similarity in procedural and creative tasks

R Zhu, C Yi - Internet Research, 2024 - emerald.com
Purpose Through the lens of self-perception theory, this paper investigates how avatar
design (ie avatar user similarity) affects users' self-awareness and shapes their task …

[HTML][HTML] The rocketbox library and the utility of freely available rigged avatars

M Gonzalez-Franco, E Ofek, Y Pan, A Antley… - Frontiers in virtual …, 2020 - frontiersin.org
As part of the open sourcing of the Microsoft Rocketbox avatar library for research and
academic purposes, here we discuss the importance of rigged avatars for the Virtual and …

Hooked on the metaverse? Exploring the prevalence of addiction to virtual reality applications

M Barreda-Ángeles, T Hartmann - Frontiers in virtual reality, 2022 - frontiersin.org
Similar to debates about other new media technologies in the past, with the popularization of
virtual reality (VR) technologies, concerns are raised about their potential to breed media …