Revisiting the effects of project-based learning on students' academic achievement: A meta-analysis investigating moderators

CH Chen, YC Yang - Educational Research Review, 2019 - Elsevier
Project-based learning is generally considered an alternative to traditional, teacher-led
instruction. However, there is a noticeable lack of meta-analyses with regard to determining …

Interaction with large displays: A survey

C Ardito, P Buono, MF Costabile… - ACM Computing Surveys …, 2015 - dl.acm.org
Large interactive displays are increasingly placed in public (or semipublic) locations,
including museums, shops, various city settings, and offices. This article discusses the …

[图书][B] The Routledge international handbook of research on dialogic education

N Mercer, R Wegerif, LC Major - 2019 - api.taylorfrancis.com
Names: Mercer, Neil, editor.| Wegerif, Rupert, 1959-editor.| Major, Louis,(Louis Christopher),
1985-editor. Title: The Routledge international handbook of research on dialogic …

Partially blended realities: Aligning dissimilar spaces for distributed mixed reality meetings

JES Grønbæk, K Pfeuffer, E Velloso, M Astrup… - Proceedings of the …, 2023 - dl.acm.org
Mixed Reality allows for distributed meetings where people's local physical spaces are
virtually aligned into blended interaction spaces. In many cases, people's physical rooms …

SIDES: a cooperative tabletop computer game for social skills development

AM Piper, E O'Brien, MR Morris… - Proceedings of the 2006 …, 2006 - dl.acm.org
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective
Social Skills. SIDES is a tool designed to help adolescents with Asperger's Syndrome …

Benefits of a tangible interface for collaborative learning and interaction

B Schneider, P Jermann, G Zufferey… - IEEE Transactions on …, 2010 - ieeexplore.ieee.org
We investigated the role that tangibility plays in a problem-solving task by observing logistic
apprentices using either a multitouch or a tangible interface. Results showed that tangibility …

A pilot study with a novel setup for collaborative play of the humanoid robot KASPAR with children with autism

J Wainer, K Dautenhahn, B Robins… - International journal of …, 2014 - Springer
This article describes a pilot study in which a novel experimental setup, involving an
autonomous humanoid robot, KASPAR, participating in a collaborative, dyadic video game …

Cooperative gestures: multi-user gestural interactions for co-located groupware

MR Morris, A Huang, A Paepcke… - Proceedings of the SIGCHI …, 2006 - dl.acm.org
Multi-user, touch-sensing input devices create opportunities for the use of cooperative
gestures--multi-user gestural interactions for single display groupware. Cooperative …

Rethinking'multi-user' an in-the-wild study of how groups approach a walk-up-and-use tabletop interface

P Marshall, R Morris, Y Rogers, S Kreitmayer… - Proceedings of the …, 2011 - dl.acm.org
Multi-touch tabletops have been much heralded as an innovative technology that can
facilitate new ways of group working. However, there is little evidence of these materialising …

Around the table: Are multiple-touch surfaces better than single-touch for children's collaborative interactions?

A Harris, J Rick, V Bonnett, N Yuill, R Fleck… - CSCL (1 …, 2009 - books.google.com
This paper presents a classroom study that investigated the potential of using touch tabletop
technology to support children's collaborative learning interactions. Children aged 7-10 …