Exploring inbetween charts with trajectory-guided sliders for cutout animation

T Fukusato, A Maejima, T Igarashi… - Multimedia Tools and …, 2024 - Springer
We introduce an interactive tool to intuitively make inbetween charts for cutout character
movements (ie, transitioning from one image to another), inspired by cartoon animators' …

AniClipart: Clipart Animation with Text-to-Video Priors

R Wu, W Su, K Ma, J Liao - arXiv preprint arXiv:2404.12347, 2024 - arxiv.org
Clipart, a pre-made graphic art form, offers a convenient and efficient way of illustrating
visual content. Traditional workflows to convert static clipart images into motion sequences …

Locality-Preserving Free-Form Deformation

T Fukusato, A Maejima, T Igarashi - arXiv preprint arXiv:2405.07450, 2024 - arxiv.org
This paper proposes a method to estimate the locations of grid handles in free-form
deformation (FFD) while preserving the local shape characteristics of the 2D/3D input model …

Stroke correspondence by labeling closed areas

R Miyauchi, T Fukusato, H Xie… - 2021 Nicograph …, 2021 - ieeexplore.ieee.org
Constructing stroke correspondences between keyframes is one of the most important
processes in the production pipeline of hand-drawn inbetweening frames. This process …

West Papua Culture-Based Virtual Youtuber Avatar Design with animated rigging on live2D Cubism

DR Safitri, M Wibawa - IC-ITECHS, 2022 - jurnal.stiki.ac.id
Recent technological developments have opened up a golden opportunity for the world to
see Papuan culture in Indonesia. Currently, virtual YouTubers are idols and brand …

ビデオゲームにおけるカメラワークを考慮したアホ毛の感情表現

細谷空伸, 川島基展, 早川大地 - 画像電子学会研究会講演予稿画像 …, 2023 - jstage.jst.go.jp
抄録 近年, アニメ作品やビデオゲーム作品内のキャラクターにおいて, アホ毛と呼ばれる髪の毛から
はね出た髪の毛の束のあるキャラクターが多く存在している. その中でもアニメ作品では …