Virtual reality in language learning: A systematic review and implications for research and practice

A Parmaxi - Interactive learning environments, 2023 - Taylor & Francis
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators'
interest to explore its potential as a learning environment for various fields of education …

[HTML][HTML] Cybersecurity awareness for children: A systematic literature review

F Quayyum, DS Cruzes, L Jaccheri - International Journal of Child …, 2021 - Elsevier
Cybersecurity for children has received much attention and has become a rapidly growing
topic due to the increased availability of the internet to children and their consequent …

Immersion into virtual reality for language learning

YJ Lan - Psychology of learning and motivation, 2020 - Elsevier
This chapter is aimed at elaborating the effects of virtual immersion on language learning,
especially on the affective dimension, including learner motivation and autonomy. Following …

Effects of virtual learning environments: A scoping review of literature

L Caprara, C Caprara - Education and Information Technologies, 2022 - Springer
The purpose of this scoping review is to isolate and investigate the existing data and
research that identifies if the synchronous face-to-face visual presence of a teacher in a …

Do virtual reality head-mounted displays make a difference? A comparison of presence and self-efficacy between head-mounted displays and desktop computer …

Y Shu, YZ Huang, SH Chang, MY Chen - Virtual Reality, 2019 - Springer
Virtual reality (VR) has made it possible for users to access novel digital experiences. An
interesting question that arises in the context of VR is whether it appears or feels different to …

Facilitating EFL students' English grammar learning performance and behaviors: A contextual gaming approach

CJ Lin, GJ Hwang, QK Fu, YH Cao - Computers & Education, 2020 - Elsevier
The educational value of digital game-based language learning has aroused attention in the
English language teaching field. Among all language-specific skills, grammar is seldom …

Vocabulary learning in virtual environments: Learner autonomy and collaboration

WT Tseng, HJ Liou, HC Chu - System, 2020 - Elsevier
Abstract Three-dimensional (3D) virtual environments provide EFL learners with a rich and
dynamic multimodal context for vocabulary learning. This study aims to investigate the …

On the effects of 3D virtual worlds in language learning–a meta-analysis

C Wang, YJ Lan, WT Tseng, YTR Lin… - Computer Assisted …, 2020 - Taylor & Francis
The 3D virtual worlds (3DVWs) were widely used for language learning in the past two
decades. Although numerous research studies acknowledged the affordance, a full-scale …

Enhancing EFL pre-service teachers' affordance noticing and utilizing with the Synthesis of Qualitative Evidence strategies: An exploratory study of a customizable …

J Jeon, S Lee, H Choe - Computers & Education, 2022 - Elsevier
Although numerous studies have reported educational benefits of virtual environment (VE),
little is known about whether the design-based learning project of developing VEs …

VR gaming for meta-skills training in special education: the role of metacognition, motivations, and emotional intelligence

E Mitsea, A Drigas, C Skianis - Education Sciences, 2023 - mdpi.com
Inclusion, equality, and well-being for all, especially for people with special needs and
disabilities, is globally recognized as a priority. At the same time, there is an urgent need to …