Towards human-like spoken dialogue systems

J Edlund, J Gustafson, M Heldner, A Hjalmarsson - Speech communication, 2008 - Elsevier
This paper presents an overview of methods that can be used to collect and analyse data on
user responses to spoken dialogue system components intended to increase human …

[PDF][PDF] AdApt—a multimodal conversational dialogue system in an apartment domain

J Gustafson, L Bell, J Beskow, J Boye… - The Sixth International …, 2000 - diva-portal.org
ABSTRACT A general overview of the AdApt project and the research that is performed
within the project is presented. In this project various aspects of human-computer interaction …

Modelling speech acts in conversational discourse

A Schiffrin - 2005 - etheses.whiterose.ac.uk
Computational pragmatics and dialogue analysis is currently a rapid growing area of
research in computational linguistics. Over the past five years or so, initiatives in modelling …

[PDF][PDF] Real-time handling of fragmented utterances

L Bell, J Boye, J Gustafson - Proc. NAACL workshop on adaptation in …, 2001 - csc.kth.se
In this paper, we discuss an adaptive method of handling fragmented user utterances to a
speech-based multimodal dialogue system. Inserted silent pauses between fragments …

[PDF][PDF] Distributing representation for robust interpretation of dialogue utterances

D Milward - Proceedings of the 38th Annual Meeting of the …, 2000 - aclanthology.org
A syntax tree or standard semantic representation can be represented as a set of indexed
constraints. This paper describes how this idea can be used in task oriented dialogue sys …

Natural language interaction

I Androutsopoulos, M Aretoulaki - 2005 - academic.oup.com
This article introduces natural language interaction (NLI) systems. NLI systems are systems
that allow their users to formulate requests in spoken or written natural language. This article …

Robust spoken language understanding in a computer game

J Boye, J Gustafson, M Wirén - Speech Communication, 2006 - Elsevier
We present and evaluate a robust method for the interpretation of spoken input to a
conversational computer game. The scenario of the game is that of a player interacting with …

[PDF][PDF] Flexible dialogue management using distributed and dynamic dialogue control

EP Salonen, M Hartikainen, M Turunen… - Proc. of ICSLP …, 2004 - isca-archive.org
In spoken dialogue applications dialogue management has conventionally been realized
with a single monolithic dialogue manager implementing a comprehensive dialogue control …

[PDF][PDF] Asynchronous dialogue management: Two case-studies

J Boye, BA Hockey, M Rayner - … : Fourth Workshop on the Semantics and …, 2000 - csc.kth.se
Much of the human-machine dialogue research in the literature tacitly assumes a
“synchronous” dialogue model; user talks, system acts, system replies. In particular, the user …

In search for the conversational homunculus: serving to understand spoken human face-to-face interaction

J Edlund - 2011 - diva-portal.org
In the group of people with whom I have worked most closely, we recently attempted to dress
our visionary goal in words:“to learn enough about human face-to-face interaction that we …