[HTML][HTML] Dimensions of Interactive Pervasive Game Design: Systematic Review
Background As the gaming industry grows around the world, playing pervasive games is
becoming an important mode of entertainment. A pervasive game is one in which the game …
becoming an important mode of entertainment. A pervasive game is one in which the game …
Virtually (re) constructed reality: the representation of physical space in commercial location-based games
Location-based games (LBGs) are based on digital representations of our surroundings and
the spaces we inhabit. These digital twins of the real world, real world metaverses, are …
the spaces we inhabit. These digital twins of the real world, real world metaverses, are …
Pla (y) cemaking with care: locative mobile games as agents of place cultivation
A Low, J Turner, M Foth - … of the 25th International Academic Mindtrek …, 2022 - dl.acm.org
There is growing academic interest in how people use ubiquitous computing devices—
particularly smartphones—for cultivating liveable, enjoyable places, replete with layers of …
particularly smartphones—for cultivating liveable, enjoyable places, replete with layers of …
Mapping hybrid cities through location-based technologies: A systematic review of the literature
Over the past two decades, the development of a new set of technologies, devices and
applications has supported the emergence of a new infocommunicational landscape in …
applications has supported the emergence of a new infocommunicational landscape in …
A novel method for improving the perceptual learning effect in virtual reality interaction
Y Lin, Y Lan, S Wang - Multimedia Tools and Applications, 2022 - Springer
The development of intellectualization trend in online education has been characterized by
constructing a multi-terminal immersive learning environment. Virtual reality (VR) technology …
constructing a multi-terminal immersive learning environment. Virtual reality (VR) technology …
Building positively affective location-based advertising: A study of Pokémon GO players
J Dunham, K Papangelis, C Boulanger… - Proceedings of the …, 2023 - dl.acm.org
With the expanding popularity of Location-Based Games and the rise of advertising therein,
there exists a need to comprehend the impact of Location-Based Game Advertising (LGA) …
there exists a need to comprehend the impact of Location-Based Game Advertising (LGA) …
[PDF][PDF] Galaxy Escape: Peli käyttäen Digitaalista Kaksosta Pöytäholografiselle Käyttöliittymälle
I Nikkarikoski, I Kivelä, J Pehkonen - 2024 - oulurepo.oulu.fi
Lisätyn todellisuuden (AR) teknologiat kehityyvät nopeasti ja avaavat uusia mahdollisuuksia
innovatiivisille ja interaktiivisille kokemuksille. AR: ää voidaan käyttää yhdessä muiden …
innovatiivisille ja interaktiivisille kokemuksille. AR: ää voidaan käyttää yhdessä muiden …
AI Pathfinding Algorithm in 3D Game Development Strategy Optimization System
Z Fang - International conference on Advances in Materials and …, 2022 - Springer
Nowadays, the development speed of computer technology is accelerating, and in the
process, the game industry has developed into an emerging entertainment industry with a …
process, the game industry has developed into an emerging entertainment industry with a …
Walk on the Wild Side: The lived experiences of Pokémon GO players within playful spaces
B Rhodes - 2021 - etheses.whiterose.ac.uk
Location-based, augmented reality games such as Pokémon GO (Niantic 2016-present)
integrate real-world locations into the gameplay mechanics, meaning players must travel to …
integrate real-world locations into the gameplay mechanics, meaning players must travel to …
Casual Play, Hardcore Community: Social and Spatial Ecosystems in Location-Based Mobile Gameplay
J Marchessault - 2020 - spectrum.library.concordia.ca
This thesis explores the social and spatial dynamics of two major Location-Based Mobile
Games communities in Montréal. By conducting interviews and play sessions with fifteen …
Games communities in Montréal. By conducting interviews and play sessions with fifteen …