A comprehensive survey on travel recommender systems

K Chaudhari, A Thakkar - Archives of computational methods in …, 2020 - Springer
Travelling is a combination of journey, transportation, travel-time, accommodation, weather,
events, and other aspects which are likely to be experienced by most of the people at some …

The elements of visual art recommendation: Learning latent semantic representations of paintings

BA Yilma, LA Leiva - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Artwork recommendation is challenging because it requires understanding how users
interact with highly subjective content, the complexity of the concepts embedded within the …

A cognition-centered personalization framework for cultural-heritage content

GE Raptis, C Fidas, C Katsini, N Avouris - User Modeling and User …, 2019 - Springer
The heterogeneity of the audience of cultural heritage institutions introduces numerous
challenges to the delivery of the content. Considering that people differ in the way they …

Stimulation of reflection and discussion in museum visits through the use of social media

C Vassilakis, A Antoniou, G Lepouras… - Social Network Analysis …, 2017 - Springer
In this paper, we examine how social media can be linked to cultural heritage and in
particular how we can incorporate games, social networks, history reflection and culture …

Serious games: valuable tools for cultural heritage

S Bampatzia, I Bourlakos, A Antoniou… - Games and Learning …, 2016 - Springer
Wishing to connect cultural heritage, games and social networks, the present work describes
games to be used within the framework of a European H2020 project. For the purposes of …

Together Yet Apart: Multimodal Representation Learning for Personalised Visual Art Recommendation

BA Yilma, LA Leiva - Proceedings of the 31st ACM Conference on User …, 2023 - dl.acm.org
With the advent of digital media, the availability of art content has greatly expanded, making
it increasingly challenging for individuals to discover and curate works that align with their …

Hydria: An online data lake for multi-faceted analytics in the cultural heritage domain

K Deligiannis, P Raftopoulou, C Tryfonopoulos… - Big Data and Cognitive …, 2020 - mdpi.com
Advancements in cultural informatics have significantly influenced the way we perceive,
analyze, communicate and understand culture. New data sources, such as social media …

exhiSTORY: Smart exhibits that tell their own stories

C Vassilakis, V Poulopoulos, A Antoniou… - Future Generation …, 2018 - Elsevier
Museum exhibitions are designed to tell a story; this story is woven by curators and in its
context a particular aspect of each exhibit, fitting to the message that the story is intended to …

Do game designers' decisions related to visual activities affect knowledge acquisition in cultural heritage games? An evaluation from a human cognitive processing …

GE Raptis, C Fidas, N Avouris - Journal on Computing and Cultural …, 2019 - dl.acm.org
In the cultural heritage domain, games have been used to engage users into an active state
of learning through immersive and playful interactions that include visually enriched …

Location-based personalized recommender system in the internet of cultural things

L Ravi, S Vairavasundaram, S Palani… - Journal of Intelligent …, 2019 - content.iospress.com
With the recent developments in digital technologies, the cultural heritage domain has
attracted new researchers to drive technological trends for offering interactive and pleasant …