[HTML][HTML] A systematic review of social presence: Definition, antecedents, and implications

CS Oh, JN Bailenson, GF Welch - Frontiers in Robotics and AI, 2018 - frontiersin.org
Social presence, or the feeling of being there with a “real” person, is a crucial component of
interactions that take place in virtual reality. This paper reviews the concept, antecedents …

Are We There Yet? Comparing Remote Learning Technologies in the University Classroom

NT Fitter, N Raghunath, E Cha… - IEEE Robotics and …, 2020 - ieeexplore.ieee.org
Telepresence robots can empower people to work, play, and learn along with others,
despite geographic distance. To investigate the use of telepresence robots for remote …

The sense of embodiment in virtual reality

K Kilteni, R Groten, M Slater - Presence: Teleoperators and Virtual …, 2012 - direct.mit.edu
What does it feel like to own, to control, and to be inside a body? The multidimensional
nature of this experience together with the continuous presence of one's biological body …

Development and validation of the Multimodal Presence Scale for virtual reality environments: A confirmatory factor analysis and item response theory approach

G Makransky, L Lilleholt, A Aaby - Computers in Human Behavior, 2017 - Elsevier
Presence is one of the most important psychological constructs for understanding human-
computer interaction. However, different terminology and operationalizations of presence …

[HTML][HTML] “I am the character, the character is me”: A thematic analysis of the user-avatar relationship in videogames

K Szolin, DJ Kuss, FM Nuyens, MD Griffiths - Computers in Human …, 2023 - Elsevier
Far from merely being a tool to navigate a virtual world, individuals can often develop strong
and complex relationships with their videogame characters. The present study examined the …

Self-presence, explicated: Body, emotion, and identity extension into the virtual self

R Ratan - Handbook of research on technoself: Identity in a …, 2013 - igi-global.com
There is currently a need for a standardized concept that describes how relationships
between the self and virtual self-representations operate across virtual contexts. The …

Alpha IVBO-construction of a scale to measure the illusion of virtual body ownership

D Roth, JL Lugrin, ME Latoschik, S Huber - Proceedings of the 2017 CHI …, 2017 - dl.acm.org
In this paper, we present a scale construction and its initial test as a step towards a
standardized measure of the illusion of virtual body ownership (IVBO) in virtual simulations …

Embodiment, presence, and their intersections: teleoperation and beyond

N Nostadt, DA Abbink, O Christ… - ACM Transactions on …, 2020 - dl.acm.org
Subjective experience of human control over remote, artificial, or virtual limbs has
traditionally been investigated from two separate angles: presence research originates from …

Does avatar appearance matter? How team visual similarity and member–avatar similarity influence virtual team performance

SF Van Der Land, AP Schouten… - Human …, 2015 - academic.oup.com
This multimethod study investigated how avatar appearance influences virtual team
performance. This study is the first to integrate the framework of social identity model of de …

Power in skin: the interplay of self-presentation, tactical play, and spending in fortnite

L Li, G Freeman, DY Wohn - Proceedings of the annual symposium on …, 2020 - dl.acm.org
This paper endeavors to explain how and why self-presentation can affect in-game
purchase behavior in Fortnite. As one of the most popular battle royale games in the world …