[图书][B] Sonic interactions in virtual environments

M Geronazzo, S Serafin - 2023 - library.oapen.org
This open access book tackles the design of 3D spatial interactions in an audio-centered
and audio-first perspective, providing the fundamental notions related to the creation and …

Conceptualizing and developing narrative-based virtual reality experiences: A review of disciplinary frameworks and approaches to research

K Dooley - Journal of Screenwriting, 2023 - intellectdiscover.com
This review article examines research into the conceptualization and development of
narrative-based virtual reality (VR) experiences with the aim of articulating the overlaps and …

Making interaction with virtual reality accessible: rendering and guiding methods for subtitles

B Agulló, M Montagud, I Fraile - AI EDAM, 2019 - cambridge.org
Accessibility in immersive media is a relevant research topic, still in its infancy. This article
explores the appropriateness of two rendering modes (fixed-positioned and always-visible) …

The effect of camera height, actor behavior, and viewer position on the user experience of 360 videos

T Keskinen, V Mäkelä, P Kallioniemi… - … IEEE conference on …, 2019 - ieeexplore.ieee.org
360° videos can be viewed in an immersive manner with a head-mounted display (HMD).
However, it is unclear how the viewing experience is affected by basic properties of 360° …

A question of proximity: Exploring a new screen grammar for 360-degree cinematic virtual reality

K Dooley - Media Practice and Education, 2020 - Taylor & Francis
ABSTRACT Since around 2015, the 360-degree cinematic virtual reality (CVR) form has
grown in popularity. Unlike traditional screen media, the narrative experience offered in the …

Beyond virtual cultural tourism: History-living experiences with cinematic virtual reality

A Marasco - Tourism and Heritage Journal, 2020 - revistes.ub.edu
Virtual reality offers unprecedented opportunities for creating cultural tourism experiences
that tell visitors emotionally engaging stories about the past. This paper focuses onthe latest …

Immersive movies: The effect of point of view on narrative engagement

A Cannavò, A Castiello, FG Pratticò, T Mazali… - AI & SOCIETY, 2024 - Springer
Cinematic virtual reality (CVR) offers filmmakers a wide range of possibilities to explore new
techniques regarding movie scripting, shooting and editing. Despite the many experiments …

A new research agenda: writing for virtual reality interactive narratives

JA Fisher, M Vosmeer, J Barbara - International Conference on Interactive …, 2022 - Springer
Abstract Scriptwriting for Virtual Reality Interactive Digital Narratives (IDN) derives insights
from writing for linear or cinematic Virtual Reality (VR). However, due to the lack of agency in …

Grammar of VR storytelling: narrative immersion and experiential fidelity in VR cinema

JS Pillai, M Verma - Proceedings of the 17th International Conference on …, 2019 - dl.acm.org
As grammar of VR storytelling evolves, we must look beyond the technical capabilities of the
medium and associated perceptual immersion, in order to better understand the effect of …

" When the Elephant Trumps" A Comparative Study on Spatial Audio for Orientation in 360º Videos

P Bala, R Masu, V Nisi, N Nunes - … of the 2019 CHI Conference on …, 2019 - dl.acm.org
Orientation is an emerging issue in cinematic Virtual Reality (VR), as viewers may fail in
locating points of interest. Recent strategies to tackle this research problem have …