Gender in eSports research: a literature review

ET Rogstad - European Journal for Sport and Society, 2022 - Taylor & Francis
The popularity of eSports has skyrocketed recently, prompting increasing academic
attention. However, reflecting the male-dominated reality of the eSports industry, most …

MOBA games: A literature review

M Mora-Cantallops, MÁ Sicilia - Entertainment computing, 2018 - Elsevier
This article aims to perform a literature review of the available research that focuses strictly
on MOBA (multiplayer online battle arena) games. First, a review identifying the relevant …

What is a true gamer? The male gamer stereotype and the marginalization of women in video game culture

B Paaßen, T Morgenroth, M Stratemeyer - Sex Roles, 2017 - Springer
Women and men play video games in approximately equal numbers. Despite this similarity,
video gaming is still strongly associated with men. A common justification for this stereotype …

Gaming sexism: Gender and identity in the era of casual video games

AC Cote - Gaming Sexism, 2020 - degruyter.com
When the Nintendo Wii was released in 2006, it ushered forward a new era of casual
gaming in which video games appealed to not just the stereotypical hardcore male gamer …

Men's harassment behavior in online video games: Personality traits and game factors

WY Tang, J Fox - Aggressive behavior, 2016 - Wiley Online Library
Online video games afford co‐play and social interaction, often anonymous, among players
from around the world. As predicted by the social identity model of deindividuation effects …

What makes a strong team? Using collective intelligence to predict team performance in League of Legends

YJ Kim, D Engel, AW Woolley, JYT Lin… - Proceedings of the …, 2017 - dl.acm.org
Recent research has demonstrated that (a) groups can be characterized by a collective
intelligence (CI) factor that measures their ability to perform together on a wide range of …

Do men advance faster than women? Debunking the gender performance gap in two massively multiplayer online games

C Shen, R Ratan, YD Cai… - Journal of Computer …, 2016 - academic.oup.com
Prior research on digital games illustrates a perceived gender gap in participation and
performance, suggesting men as playing more and better than women. This article …

Mechanics and Metagame: Exploring Binary Expertise in League of Legends

S Donaldson - Games and Culture, 2017 - journals.sagepub.com
This article examines the significance of two types of expertise in the popular multiplayer
video game League of Legends. Previous research into multiplayer games has explored a …

Gender and the two-tiered system of collegiate esports

N Taylor, B Stout - Critical Studies in Media Communication, 2020 - Taylor & Francis
Collegiate esports in the US and Canada have grown tremendously over the past decade,
through intensive investments by both universities and esports publishers. Although post …

[HTML][HTML] The societal impact of electronic sport: a scoping review

P Riatti, A Thiel - German Journal of Exercise and Sport Research, 2022 - ncbi.nlm.nih.gov
Competitive computer gaming, known as electronic sport or esport, is growing and
professionalizing profoundly during the past years with experts struggling to allocate it in …