[PDF][PDF] Development of computer-based interactive multimedia: study on learning in elementary education
R Rachmadtullah, Z Ms, MS Sumantri - Int. J. Eng. Technol, 2018 - researchgate.net
Computer-based learning media is the use of a computer to help present learning materials
to students, monitor the progress of learning or choose additional learning materials in …
to students, monitor the progress of learning or choose additional learning materials in …
Integration of Digital and Non-Digital Learning Media to Advance Life Skills of Elementary Education Students Post Pandemic COVID-19.
The purpose of research is to analyse how digital and non-digital learning media can
facilitate the development of life skills for fifth-grade elementary school students after the …
facilitate the development of life skills for fifth-grade elementary school students after the …
Pengembangan buku cerita bergambar berbasis augmented reality untuk mengakomodasi generasi Z
MD Dasopang - Jurnal Pendidikan: Teori, Penelitian, & …, 2020 - repo.uinsyahada.ac.id
Penelitian ini bertujuan untuk mengembangkan buku cerita bergambar dengan bantuan
aplikasi Augmented Reality. Sampel pada penelitian ini yaitu ahli penilai kelayakan dan …
aplikasi Augmented Reality. Sampel pada penelitian ini yaitu ahli penilai kelayakan dan …
Optimising the Utilisation of Computer-Based Technology through Interactive Multimedia for Entrepreneurship Learning.
ICT-based learning media innovation is very relevant to support the learning process.
Therefore, this study aims to develop interactive multimedia products that are suitable for …
Therefore, this study aims to develop interactive multimedia products that are suitable for …
Computer-based interactive multimedia: a study on the effectiveness of integrative thematic learning in elementary schools
R Rachmadtullah, MS Zulela… - Journal of Physics …, 2019 - iopscience.iop.org
Computer-based interactive multimedia is one of the media that can be used to deliver
learning materials to students. The purpose of this research is to know the effectiveness of …
learning materials to students. The purpose of this research is to know the effectiveness of …
[PDF][PDF] Pengembangan media scrapbook berbasis picture and picture berorientasi wawasan kebangsaan
DY Kasdriyanto, LA Wardana - Jurnal Obsesi: Jurnal …, 2021 - pdfs.semanticscholar.org
Permasalahan pembelajaran anak usia dini umur 6-8 tahun ditemukan yaitu, hasil belajar
siswa yang belum optimal dan kurangnya minat belajar siswa. Tujuan penelitian ini adalah …
siswa yang belum optimal dan kurangnya minat belajar siswa. Tujuan penelitian ini adalah …
[引用][C] Improving high-level thinking skills in students through powtoon-based animation video media
F Rahmawati, ZH Ramadan - Journal of Education Technology, 2021