Design patterns for situated visualization in augmented reality
B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …
From reader to experiencer: Design and evaluation of a VR data story for promoting the situation awareness of public health threats
Informing people of health threats is crucial as they may lack situation awareness (SA) of
risky situations when they do not have personal experiences or lessons learned from …
risky situations when they do not have personal experiences or lessons learned from …
Towards an understanding of distributed asymmetric collaborative visualization on problem-solving
This paper provided empirical knowledge of the user experience for using collaborative
visualization in a distributed asymmetrical setting through controlled user studies. With the …
visualization in a distributed asymmetrical setting through controlled user studies. With the …
Virtuwander: Enhancing multi-modal interaction for virtual tour guidance through large language models
Tour guidance in virtual museums encourages multi-modal interactions to boost user
experiences, concerning engagement, immersion, and spatial awareness. Nevertheless …
experiences, concerning engagement, immersion, and spatial awareness. Nevertheless …
A Systematic Literature Review of User Evaluation in Immersive Analytics
J Friedl‐Knirsch, F Pointecker… - Computer Graphics …, 2024 - Wiley Online Library
User evaluation is a common and useful tool for systematically generating knowledge and
validating novel approaches in the domain of Immersive Analytics. Since this research …
validating novel approaches in the domain of Immersive Analytics. Since this research …
Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality
Tangible interfaces in mixed reality (MR) environments allow for intuitive data interactions.
Tangible cubes, with their rich interaction affordances, high maneuverability, and stable …
Tangible cubes, with their rich interaction affordances, high maneuverability, and stable …
StandARone: Infrared-Watermarked Documents as Portable Containers of AR Interaction and Personalization
Hybrid paper interfaces leverage augmented reality (AR) to combine the desired tangibility
of paper documents with the affordances of interactive digital media. Typically, the …
of paper documents with the affordances of interactive digital media. Typically, the …
RL-LABEL: A Deep Reinforcement Learning Approach Intended for AR Label Placement in Dynamic Scenarios
Labels are widely used in augmented reality (AR) to display digital information. Ensuring the
readability of AR labels requires placing them in an occlusion-free manner while keeping …
readability of AR labels requires placing them in an occlusion-free manner while keeping …
Quantifying the Impact of XR Visual Guidance on User Performance Using a Large-Scale Virtual Assembly Experiment
L Pietschmann, P Zürcher, E Bubík… - … and Visual Analytics …, 2023 - ieeexplore.ieee.org
The combination of Visual Guidance and Extended Reality (XR) technology holds the
potential to greatly improve the performance of human workforces in numerous areas …
potential to greatly improve the performance of human workforces in numerous areas …
Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
Situated visualization blends data into the real world to fulfill individuals' contextual
information needs. However, interacting with situated visualization in public environments …
information needs. However, interacting with situated visualization in public environments …