High-quality indoor scene 3D reconstruction with RGB-D cameras: A brief review

J Li, W Gao, Y Wu, Y Liu, Y Shen - Computational Visual Media, 2022 - Springer
High-quality 3D reconstruction is an important topic in computer graphics and computer
vision with many applications, such as robotics and augmented reality. The advent of …

Point-slam: Dense neural point cloud-based slam

E Sandström, Y Li, L Van Gool… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose a dense neural simultaneous localization and mapping (SLAM) approach for
monocular RGBD input which anchors the features of a neural scene representation in a …

Loopy-slam: Dense neural slam with loop closures

L Liso, E Sandström, V Yugay… - Proceedings of the …, 2024 - openaccess.thecvf.com
Neural RGBD SLAM techniques have shown promise in dense Simultaneous Localization
And Mapping (SLAM) yet face challenges such as error accumulation during camera …

Mips-fusion: Multi-implicit-submaps for scalable and robust online neural rgb-d reconstruction

Y Tang, J Zhang, Z Yu, H Wang, K Xu - ACM Transactions on Graphics …, 2023 - dl.acm.org
We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method
based on a novel neural implicit representation-multi-implicit-submap. Different from existing …

Gaussian-slam: Photo-realistic dense slam with gaussian splatting

V Yugay, Y Li, T Gevers, MR Oswald - arXiv preprint arXiv:2312.10070, 2023 - arxiv.org
We present a dense simultaneous localization and mapping (SLAM) method that uses 3D
Gaussians as a scene representation. Our approach enables interactive-time reconstruction …

Surfelnerf: Neural surfel radiance fields for online photorealistic reconstruction of indoor scenes

Y Gao, YP Cao, Y Shan - … of the IEEE/CVF Conference on …, 2023 - openaccess.thecvf.com
Online reconstructing and rendering of large-scale indoor scenes is a long-standing
challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real …

Di-fusion: Online implicit 3d reconstruction with deep priors

J Huang, SS Huang, H Song… - Proceedings of the IEEE …, 2021 - openaccess.thecvf.com
Previous online 3D dense reconstruction methods struggle to achieve the balance between
memory storage and surface quality, largely due to the usage of stagnant underlying …

Evaluation of depth cameras for use in fruit localization and sizing: Finding a successor to kinect v2

C Neupane, A Koirala, Z Wang, KB Walsh - Agronomy, 2021 - mdpi.com
Eight depth cameras varying in operational principle (stereoscopy: ZED, ZED2, OAK-D; IR
active stereoscopy: Real Sense D435; time of flight (ToF): Real Sense L515, Kinect v2 …

Uncle-slam: Uncertainty learning for dense neural slam

E Sandström, K Ta, L Van Gool… - Proceedings of the …, 2023 - openaccess.thecvf.com
We present an uncertainty learning framework for dense neural simultaneous localization
and mapping (SLAM). Estimating pixel-wise uncertainties for the depth input of dense SLAM …

Rtg-slam: Real-time 3d reconstruction at scale using gaussian splatting

Z Peng, T Shao, Y Liu, J Zhou, Y Yang, J Wang… - ACM SIGGRAPH 2024 …, 2024 - dl.acm.org
We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system
with an RGBD camera for large-scale environments using Gaussian splatting. The system …